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A simple beginner Flappy Bird fake with an SettingsHandler-Singleton of type ResourceHandler autoloaded. I want to add a settings screen, for which I use a ResourceElement-UI element. ResourceElement has a variable of the type ResourceHandler exported.
Describe the problem or limitation you are having in your project
I want to assign the Autoload to the settings-ResourceElement. But for this simple thing I need to create an extra script for it which seems weird to me:
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Since Autoloads are always "there" no matter if running the main or any other scene alone, they could be shown in the "Select a node" popout in the inspector:
__
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
The Autoloads could be shown above the root node.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Yes
Is there a reason why this should be core and not an add-on in the asset library?
N/A
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
A simple beginner Flappy Bird fake with an
SettingsHandler
-Singleton of typeResourceHandler
autoloaded. I want to add a settings screen, for which I use aResourceElement
-UI element.ResourceElement
has a variable of the typeResourceHandler
exported.Describe the problem or limitation you are having in your project
I want to assign the Autoload to the settings-
ResourceElement
. But for this simple thing I need to create an extra script for it which seems weird to me:Describe the feature / enhancement and how it helps to overcome the problem or limitation
Since Autoloads are always "there" no matter if running the main or any other scene alone, they could be shown in the "Select a node" popout in the inspector:
__
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
The Autoloads could be shown above the root node.
If this enhancement will not be used often, can it be worked around with a few lines of script?
Yes
Is there a reason why this should be core and not an add-on in the asset library?
N/A
The text was updated successfully, but these errors were encountered: