diff --git a/editor/editor_property_name_processor.cpp b/editor/editor_property_name_processor.cpp
index b9144375bcbc..5b816dc361a3 100644
--- a/editor/editor_property_name_processor.cpp
+++ b/editor/editor_property_name_processor.cpp
@@ -153,6 +153,7 @@ EditorPropertyNameProcessor::EditorPropertyNameProcessor() {
capitalize_string_remaps["cd"] = "CD";
capitalize_string_remaps["cpu"] = "CPU";
capitalize_string_remaps["csg"] = "CSG";
+ capitalize_string_remaps["d3d12"] = "D3D12";
capitalize_string_remaps["db"] = "dB";
capitalize_string_remaps["dof"] = "DoF";
capitalize_string_remaps["dpi"] = "DPI";
diff --git a/platform/windows/doc_classes/EditorExportPlatformWindows.xml b/platform/windows/doc_classes/EditorExportPlatformWindows.xml
index 2a286de100b9..c483d3380bad 100644
--- a/platform/windows/doc_classes/EditorExportPlatformWindows.xml
+++ b/platform/windows/doc_classes/EditorExportPlatformWindows.xml
@@ -18,9 +18,15 @@
Copyright notice for the bundle visible to the user. Optional. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
+
+ If [code]true[/code], and [member application/export_d3d12] is set, the Agility SDK DLLs will be stored in arch-specific subdirectories.
+
If set to [code]1[/code], ANGLE libraries are exported with the exported application. If set to [code]0[/code], ANGLE libraries are exported only if [member ProjectSettings.rendering/gl_compatibility/driver] is set to [code]"opengl3_angle"[/code].
+
+ If set to [code]1[/code], Direct3D 12 runtime (DXIL, Agility SDK, PIX) libraries are exported with the exported application. If set to [code]0[/code], Direct3D 12 libraries are exported only if [member ProjectSettings.rendering/rendering_device/driver] is set to [code]"d3d12"[/code].
+
File description to be presented to users. Required. See [url=https://learn.microsoft.com/en-us/windows/win32/menurc/stringfileinfo-block]StringFileInfo[/url].
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 418f38c127a4..3691fc9ac2fa 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -179,26 +179,24 @@ Error EditorExportPlatformWindows::modify_template(const Ref
}
Error EditorExportPlatformWindows::export_project(const Ref &p_preset, bool p_debug, const String &p_path, int p_flags) {
+ String custom_debug = p_preset->get("custom_template/debug");
+ String custom_release = p_preset->get("custom_template/release");
+ String arch = p_preset->get("binary_format/architecture");
+
+ String template_path = p_debug ? custom_debug : custom_release;
+ template_path = template_path.strip_edges();
+ if (template_path.is_empty()) {
+ template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", arch));
+ }
+
int export_angle = p_preset->get("application/export_angle");
bool include_angle_libs = false;
if (export_angle == 0) {
- include_angle_libs = String(GLOBAL_GET("rendering/gl_compatibility/driver.windows")) == "opengl3_angle";
+ include_angle_libs = (String(GLOBAL_GET("rendering/gl_compatibility/driver.windows")) == "opengl3_angle") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) == "gl_compatibility");
} else if (export_angle == 1) {
include_angle_libs = true;
}
-
if (include_angle_libs) {
- String custom_debug = p_preset->get("custom_template/debug");
- String custom_release = p_preset->get("custom_template/release");
- String arch = p_preset->get("binary_format/architecture");
-
- String template_path = p_debug ? custom_debug : custom_release;
-
- template_path = template_path.strip_edges();
-
- if (template_path.is_empty()) {
- template_path = find_export_template(get_template_file_name(p_debug ? "debug" : "release", arch));
- }
Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (da->file_exists(template_path.get_base_dir().path_join("libEGL." + arch + ".dll"))) {
da->copy(template_path.get_base_dir().path_join("libEGL." + arch + ".dll"), p_path.get_base_dir().path_join("libEGL.dll"), get_chmod_flags());
@@ -208,6 +206,41 @@ Error EditorExportPlatformWindows::export_project(const Ref
}
}
+ int export_d3d12 = p_preset->get("application/export_d3d12");
+ bool agility_sdk_multiarch = p_preset->get("application/d3d12_agility_sdk_multiarch");
+ bool include_dxil_libs = false;
+ if (export_d3d12 == 0) {
+ include_dxil_libs = (String(GLOBAL_GET("rendering/rendering_device/driver.windows")) == "d3d12") && (String(GLOBAL_GET("rendering/renderer/rendering_method")) != "gl_compatibility");
+ } else if (export_d3d12 == 1) {
+ include_dxil_libs = true;
+ }
+ if (include_dxil_libs) {
+ Ref da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ if (da->file_exists(template_path.get_base_dir().path_join("dxil." + arch + ".dll"))) {
+ da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
+ da->copy(template_path.get_base_dir().path_join("dxil." + arch + ".dll"), p_path.get_base_dir().path_join(arch).path_join("dxil.dll"), get_chmod_flags());
+ }
+ if (da->file_exists(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"))) {
+ if (agility_sdk_multiarch) {
+ da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
+ da->copy(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"), p_path.get_base_dir().path_join(arch).path_join("D3D12Core.dll"), get_chmod_flags());
+ } else {
+ da->copy(template_path.get_base_dir().path_join("D3D12Core." + arch + ".dll"), p_path.get_base_dir().path_join("D3D12Core.dll"), get_chmod_flags());
+ }
+ }
+ if (da->file_exists(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"))) {
+ if (agility_sdk_multiarch) {
+ da->make_dir_recursive(p_path.get_base_dir().path_join(arch));
+ da->copy(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"), p_path.get_base_dir().path_join(arch).path_join("d3d12SDKLayers.dll"), get_chmod_flags());
+ } else {
+ da->copy(template_path.get_base_dir().path_join("d3d12SDKLayers." + arch + ".dll"), p_path.get_base_dir().path_join("d3d12SDKLayers.dll"), get_chmod_flags());
+ }
+ }
+ if (da->file_exists(template_path.get_base_dir().path_join("WinPixEventRuntime." + arch + ".dll"))) {
+ da->copy(template_path.get_base_dir().path_join("WinPixEventRuntime." + arch + ".dll"), p_path.get_base_dir().path_join("WinPixEventRuntime.dll"), get_chmod_flags());
+ }
+ }
+
bool export_as_zip = p_path.ends_with("zip");
bool embedded = p_preset->get("binary_format/embed_pck");
@@ -347,7 +380,7 @@ bool EditorExportPlatformWindows::get_export_option_visibility(const EditorExpor
// Hide resources.
bool mod_res = p_preset->get("application/modify_resources");
- if (!mod_res && p_option != "application/modify_resources" && p_option != "application/export_angle" && p_option.begins_with("application/")) {
+ if (!mod_res && p_option != "application/modify_resources" && p_option != "application/export_angle" && p_option != "application/export_d3d12" && p_option != "application/d3d12_agility_sdk_multiarch" && p_option.begins_with("application/")) {
return false;
}
@@ -387,6 +420,8 @@ void EditorExportPlatformWindows::get_export_options(List *r_optio
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/trademarks"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_angle", PROPERTY_HINT_ENUM, "Auto,Yes,No"), 0, true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_d3d12", PROPERTY_HINT_ENUM, "Auto,Yes,No"), 0, true));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "application/d3d12_agility_sdk_multiarch"), true, true));
String run_script = "Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'\n"
"$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'\n"