From 408401a64241423cae66ee5087bc50f2ba66aa3d Mon Sep 17 00:00:00 2001 From: Melissa Geels Date: Wed, 11 Aug 2021 09:54:44 +0200 Subject: [PATCH] Triple click in text editor now uses last mouse position for validity Previously, you would be able to double click a word, followed by single-clicking another word on the same line, which would select the entire line. Now, it will only select the whole line if the mouse position has remained the same after the double click. This mimicks the behavior in most third party text editors. Fixes #51312. --- scene/gui/text_edit.cpp | 6 +++++- scene/gui/text_edit.h | 1 + 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 1b3935dd253f..3c6034f9383e 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2246,7 +2246,10 @@ void TextEdit::_gui_input(const Ref &p_gui_input) { selection.selecting_column = col; } - if (!mb->is_double_click() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < 600 && cursor.line == prev_line) { + const int triple_click_timeout = 600; + const int triple_click_tolerance = 5; + + if (!mb->is_double_click() && (OS::get_singleton()->get_ticks_msec() - last_dblclk) < triple_click_timeout && mb->get_position().distance_to(last_dblclk_pos) < triple_click_tolerance) { // Triple-click select line. selection.selecting_mode = SelectionMode::SELECTION_MODE_LINE; _update_selection_mode_line(); @@ -2256,6 +2259,7 @@ void TextEdit::_gui_input(const Ref &p_gui_input) { selection.selecting_mode = SelectionMode::SELECTION_MODE_WORD; _update_selection_mode_word(); last_dblclk = OS::get_singleton()->get_ticks_msec(); + last_dblclk_pos = mb->get_position(); } update(); diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 9e6dedb26783..c5853786cf74 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -308,6 +308,7 @@ class TextEdit : public Control { String lookup_symbol_word; uint64_t last_dblclk = 0; + Vector2 last_dblclk_pos; Timer *idle_detect; Timer *click_select_held;