diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 4212b4362120..284b4294ea7e 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -47,7 +47,7 @@ int AStar3D::get_available_point_id() const { void AStar3D::add_point(int p_id, const Vector3 &p_pos, real_t p_weight_scale) { ERR_FAIL_COND_MSG(p_id < 0, vformat("Can't add a point with negative id: %d.", p_id)); - ERR_FAIL_COND_MSG(p_weight_scale < 1, vformat("Can't add a point with weight scale less than one: %f.", p_weight_scale)); + ERR_FAIL_COND_MSG(p_weight_scale < 0.0, vformat("Can't add a point with weight scale less than 0.0: %f.", p_weight_scale)); Point *found_pt; bool p_exists = points.lookup(p_id, found_pt); @@ -96,7 +96,7 @@ void AStar3D::set_point_weight_scale(int p_id, real_t p_weight_scale) { Point *p; bool p_exists = points.lookup(p_id, p); ERR_FAIL_COND_MSG(!p_exists, vformat("Can't set point's weight scale. Point with id: %d doesn't exist.", p_id)); - ERR_FAIL_COND_MSG(p_weight_scale < 1, vformat("Can't set point's weight scale less than one: %f.", p_weight_scale)); + ERR_FAIL_COND_MSG(p_weight_scale < 0.0, vformat("Can't set point's weight scale less than 0.0: %f.", p_weight_scale)); p->weight_scale = p_weight_scale; } diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml index 4b65a6438913..7a27568d30ca 100644 --- a/doc/classes/AStar2D.xml +++ b/doc/classes/AStar2D.xml @@ -33,7 +33,7 @@ - Adds a new point at the given position with the given identifier. The [code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must be 1 or larger. + Adds a new point at the given position with the given identifier. The [code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must be 0.0 or greater. The [code]weight_scale[/code] is multiplied by the result of [method _compute_cost] when determining the overall cost of traveling across a segment from a neighboring point to this point. Thus, all else being equal, the algorithm prefers points with lower [code]weight_scale[/code]s to form a path. [codeblocks] [gdscript] diff --git a/doc/classes/AStar3D.xml b/doc/classes/AStar3D.xml index 3087b9e363ae..33407c3e747c 100644 --- a/doc/classes/AStar3D.xml +++ b/doc/classes/AStar3D.xml @@ -62,7 +62,7 @@ - Adds a new point at the given position with the given identifier. The [code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must be 1 or larger. + Adds a new point at the given position with the given identifier. The [code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must be 0.0 or greater. The [code]weight_scale[/code] is multiplied by the result of [method _compute_cost] when determining the overall cost of traveling across a segment from a neighboring point to this point. Thus, all else being equal, the algorithm prefers points with lower [code]weight_scale[/code]s to form a path. [codeblocks] [gdscript]