diff --git a/doc/classes/TabBar.xml b/doc/classes/TabBar.xml
index 165b187710e3..c59a336bc282 100644
--- a/doc/classes/TabBar.xml
+++ b/doc/classes/TabBar.xml
@@ -229,8 +229,11 @@
If [code]true[/code], tabs overflowing this node's width will be hidden, displaying two navigation buttons instead. Otherwise, this node's minimum size is updated so that all tabs are visible.
-
- Select tab at index [code]tab_idx[/code].
+
+ The index of the current selected tab. A value of [code]-1[/code] means that no tab is selected and can only be set when [member deselect_enabled] is [code]true[/code] or if all tabs are hidden or disabled.
+
+
+ If [code]true[/code], all tabs can be deselected so that no tab is selected. Click on the current tab to deselect it.
If [code]true[/code], tabs can be rearranged with mouse drag.
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index 1f3c3531c622..0c1feae6e0e4 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -181,8 +181,13 @@
If [code]true[/code], tabs overflowing this node's width will be hidden, displaying two navigation buttons instead. Otherwise, this node's minimum size is updated so that all tabs are visible.
-
+
The current tab index. When set, this index's [Control] node's [code]visible[/code] property is set to [code]true[/code] and all others are set to [code]false[/code].
+ A value of [code]-1[/code] means that no tab is selected.
+
+
+ If [code]true[/code], all tabs can be deselected so that no tab is selected. Click on the [member current_tab] to deselect it.
+ Only the tab header will be shown if no tabs are selected.
If [code]true[/code], tabs can be rearranged with mouse drag.
diff --git a/scene/gui/tab_bar.cpp b/scene/gui/tab_bar.cpp
index c153f8bd7d3c..3b5428d72bae 100644
--- a/scene/gui/tab_bar.cpp
+++ b/scene/gui/tab_bar.cpp
@@ -278,7 +278,11 @@ void TabBar::gui_input(const Ref &p_event) {
}
if (found != -1) {
- set_current_tab(found);
+ if (deselect_enabled && get_current_tab() == found) {
+ set_current_tab(-1);
+ } else {
+ set_current_tab(found);
+ }
if (mb->get_button_index() == MouseButton::RIGHT) {
// Right mouse button clicked.
@@ -616,8 +620,8 @@ void TabBar::set_tab_count(int p_count) {
if (p_count == 0) {
offset = 0;
max_drawn_tab = 0;
- current = 0;
- previous = 0;
+ current = -1;
+ previous = -1;
} else {
offset = MIN(offset, p_count - 1);
max_drawn_tab = MIN(max_drawn_tab, p_count - 1);
@@ -640,7 +644,12 @@ int TabBar::get_tab_count() const {
}
void TabBar::set_current_tab(int p_current) {
- ERR_FAIL_INDEX(p_current, get_tab_count());
+ if (p_current == -1) {
+ // An index of -1 is only valid if deselecting is enabled or there are no valid tabs.
+ ERR_FAIL_COND_MSG(!_can_deselect(), "Cannot deselect tabs, deselection is not enabled.");
+ } else {
+ ERR_FAIL_INDEX(p_current, get_tab_count());
+ }
previous = current;
current = p_current;
@@ -1069,8 +1078,13 @@ void TabBar::add_tab(const String &p_str, const Ref &p_icon) {
queue_redraw();
update_minimum_size();
- if (tabs.size() == 1 && is_inside_tree()) {
- emit_signal(SNAME("tab_changed"), 0);
+ if (tabs.size() == 1) {
+ if (is_inside_tree()) {
+ set_current_tab(0);
+ } else {
+ current = 0;
+ previous = -1;
+ }
}
}
@@ -1082,8 +1096,8 @@ void TabBar::clear_tabs() {
tabs.clear();
offset = 0;
max_drawn_tab = 0;
- current = 0;
- previous = 0;
+ current = -1;
+ previous = -1;
queue_redraw();
update_minimum_size();
@@ -1094,34 +1108,43 @@ void TabBar::remove_tab(int p_idx) {
ERR_FAIL_INDEX(p_idx, tabs.size());
tabs.remove_at(p_idx);
- bool is_tab_changing = current == p_idx && !tabs.is_empty();
+ bool is_tab_changing = current == p_idx;
if (current >= p_idx && current > 0) {
current--;
}
+ if (previous >= p_idx && previous > 0) {
+ previous--;
+ }
if (tabs.is_empty()) {
offset = 0;
max_drawn_tab = 0;
- previous = 0;
+ current = -1;
+ previous = -1;
} else {
- // Try to change to a valid tab if possible (without firing the `tab_selected` signal).
- for (int i = current; i < tabs.size(); i++) {
- if (!is_tab_disabled(i) && !is_tab_hidden(i)) {
- current = i;
- break;
- }
- }
- // If nothing, try backwards.
- if (is_tab_disabled(current) || is_tab_hidden(current)) {
- for (int i = current - 1; i >= 0; i--) {
+ if (current != -1) {
+ // Try to change to a valid tab if possible (without firing the `tab_selected` signal).
+ for (int i = current; i < tabs.size(); i++) {
if (!is_tab_disabled(i) && !is_tab_hidden(i)) {
current = i;
break;
}
}
+ // If nothing, try backwards.
+ if (is_tab_disabled(current) || is_tab_hidden(current)) {
+ for (int i = current - 1; i >= 0; i--) {
+ if (!is_tab_disabled(i) && !is_tab_hidden(i)) {
+ current = i;
+ break;
+ }
+ }
+ }
+ // If still no valid tab, deselect.
+ if (is_tab_disabled(current) || is_tab_hidden(current)) {
+ current = -1;
+ }
}
-
offset = MIN(offset, tabs.size() - 1);
max_drawn_tab = MIN(max_drawn_tab, tabs.size() - 1);
@@ -1301,17 +1324,9 @@ void TabBar::_move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_in
if (!is_tab_disabled(p_to_index)) {
set_current_tab(p_to_index);
- if (tabs.size() == 1) {
- _update_cache();
- queue_redraw();
- emit_signal(SNAME("tab_changed"), 0);
- }
} else {
_update_cache();
queue_redraw();
- if (tabs.size() == 1) {
- emit_signal(SNAME("tab_changed"), 0);
- }
}
update_minimum_size();
@@ -1398,9 +1413,9 @@ void TabBar::move_tab(int p_from, int p_to) {
if (previous == p_from) {
previous = p_to;
- } else if (previous > p_from && previous >= p_to) {
+ } else if (previous > p_from && previous <= p_to) {
previous--;
- } else if (previous < p_from && previous <= p_to) {
+ } else if (previous < p_from && previous >= p_to) {
previous++;
}
@@ -1516,10 +1531,26 @@ void TabBar::_ensure_no_over_offset() {
}
}
+bool TabBar::_can_deselect() const {
+ if (deselect_enabled) {
+ return true;
+ }
+ // All tabs must be disabled or hidden.
+ for (const Tab &tab : tabs) {
+ if (!tab.disabled && !tab.hidden) {
+ return false;
+ }
+ }
+ return true;
+}
+
void TabBar::ensure_tab_visible(int p_idx) {
if (!is_inside_tree() || !buttons_visible) {
return;
}
+ if (p_idx == -1 && _can_deselect()) {
+ return;
+ }
ERR_FAIL_INDEX(p_idx, tabs.size());
if (tabs[p_idx].hidden || (p_idx >= offset && p_idx <= max_drawn_tab)) {
@@ -1662,6 +1693,20 @@ bool TabBar::get_select_with_rmb() const {
return select_with_rmb;
}
+void TabBar::set_deselect_enabled(bool p_enabled) {
+ if (deselect_enabled == p_enabled) {
+ return;
+ }
+ deselect_enabled = p_enabled;
+ if (!deselect_enabled && current == -1 && !tabs.is_empty()) {
+ select_next_available();
+ }
+}
+
+bool TabBar::get_deselect_enabled() const {
+ return deselect_enabled;
+}
+
bool TabBar::_set(const StringName &p_name, const Variant &p_value) {
Vector components = String(p_name).split("/", true, 2);
if (components.size() >= 2 && components[0].begins_with("tab_") && components[0].trim_prefix("tab_").is_valid_int()) {
@@ -1766,6 +1811,8 @@ void TabBar::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_scroll_to_selected"), &TabBar::get_scroll_to_selected);
ClassDB::bind_method(D_METHOD("set_select_with_rmb", "enabled"), &TabBar::set_select_with_rmb);
ClassDB::bind_method(D_METHOD("get_select_with_rmb"), &TabBar::get_select_with_rmb);
+ ClassDB::bind_method(D_METHOD("set_deselect_enabled", "enabled"), &TabBar::set_deselect_enabled);
+ ClassDB::bind_method(D_METHOD("get_deselect_enabled"), &TabBar::get_deselect_enabled);
ClassDB::bind_method(D_METHOD("clear_tabs"), &TabBar::clear_tabs);
ADD_SIGNAL(MethodInfo("tab_selected", PropertyInfo(Variant::INT, "tab")));
@@ -1790,6 +1837,7 @@ void TabBar::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "tabs_rearrange_group"), "set_tabs_rearrange_group", "get_tabs_rearrange_group");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_to_selected"), "set_scroll_to_selected", "get_scroll_to_selected");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "select_with_rmb"), "set_select_with_rmb", "get_select_with_rmb");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deselect_enabled"), "set_deselect_enabled", "get_deselect_enabled");
BIND_ENUM_CONSTANT(ALIGNMENT_LEFT);
BIND_ENUM_CONSTANT(ALIGNMENT_CENTER);
diff --git a/scene/gui/tab_bar.h b/scene/gui/tab_bar.h
index 9674187fb3e5..444c73722047 100644
--- a/scene/gui/tab_bar.h
+++ b/scene/gui/tab_bar.h
@@ -85,8 +85,8 @@ class TabBar : public Control {
bool buttons_visible = false;
bool missing_right = false;
Vector tabs;
- int current = 0;
- int previous = 0;
+ int current = -1;
+ int previous = -1;
AlignmentMode tab_alignment = ALIGNMENT_LEFT;
bool clip_tabs = true;
int rb_hover = -1;
@@ -94,6 +94,7 @@ class TabBar : public Control {
bool tab_style_v_flip = false;
bool select_with_rmb = false;
+ bool deselect_enabled = false;
int cb_hover = -1;
bool cb_pressing = false;
@@ -146,6 +147,7 @@ class TabBar : public Control {
int get_tab_width(int p_idx) const;
Size2 _get_tab_icon_size(int p_idx) const;
void _ensure_no_over_offset();
+ bool _can_deselect() const;
void _update_hover();
void _update_cache(bool p_update_hover = true);
@@ -250,6 +252,9 @@ class TabBar : public Control {
void set_select_with_rmb(bool p_enabled);
bool get_select_with_rmb() const;
+ void set_deselect_enabled(bool p_enabled);
+ bool get_deselect_enabled() const;
+
void ensure_tab_visible(int p_idx);
void set_max_tab_width(int p_width);
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index ef01d9ec5da2..741b38a35ae0 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -153,9 +153,9 @@ void TabContainer::_notification(int p_what) {
} break;
case NOTIFICATION_POST_ENTER_TREE: {
- if (setup_current_tab >= 0) {
+ if (setup_current_tab >= -1) {
set_current_tab(setup_current_tab);
- setup_current_tab = -1;
+ setup_current_tab = -2;
}
} break;
@@ -259,6 +259,7 @@ void TabContainer::_repaint() {
tab_bar->set_anchors_and_offsets_preset(PRESET_TOP_WIDE);
}
+ updating_visibility = true;
for (int i = 0; i < controls.size(); i++) {
Control *c = controls[i];
@@ -282,6 +283,7 @@ void TabContainer::_repaint() {
c->hide();
}
}
+ updating_visibility = false;
_update_margins();
update_minimum_size();
@@ -440,6 +442,7 @@ void TabContainer::_on_tab_hovered(int p_tab) {
void TabContainer::_on_tab_changed(int p_tab) {
callable_mp(this, &TabContainer::_repaint).call_deferred();
+ queue_redraw();
emit_signal(SNAME("tab_changed"), p_tab);
}
@@ -460,6 +463,43 @@ void TabContainer::_on_active_tab_rearranged(int p_tab) {
emit_signal(SNAME("active_tab_rearranged"), p_tab);
}
+void TabContainer::_on_tab_visibility_changed(Control *p_child) {
+ if (updating_visibility) {
+ return;
+ }
+ int tab_index = get_tab_idx_from_control(p_child);
+ if (tab_index == -1) {
+ return;
+ }
+ // Only allow one tab to be visible.
+ bool made_visible = p_child->is_visible();
+ updating_visibility = true;
+
+ if (!made_visible && get_current_tab() == tab_index) {
+ if (get_deselect_enabled() || get_tab_count() == 0) {
+ // Deselect.
+ set_current_tab(-1);
+ } else if (get_tab_count() == 1) {
+ // Only tab, cannot deselect.
+ p_child->show();
+ } else {
+ // Set a different tab to be the current tab.
+ bool selected = select_next_available();
+ if (!selected) {
+ selected = select_previous_available();
+ }
+ if (!selected) {
+ // No available tabs, deselect.
+ set_current_tab(-1);
+ }
+ }
+ } else if (made_visible && get_current_tab() != tab_index) {
+ set_current_tab(tab_index);
+ }
+
+ updating_visibility = false;
+}
+
void TabContainer::_refresh_tab_names() {
Vector controls = _get_tab_controls();
for (int i = 0; i < controls.size(); i++) {
@@ -490,6 +530,7 @@ void TabContainer::add_child_notify(Node *p_child) {
}
p_child->connect("renamed", callable_mp(this, &TabContainer::_refresh_tab_names));
+ p_child->connect(SNAME("visibility_changed"), callable_mp(this, &TabContainer::_on_tab_visibility_changed).bind(c));
// TabBar won't emit the "tab_changed" signal when not inside the tree.
if (!is_inside_tree()) {
@@ -547,6 +588,7 @@ void TabContainer::remove_child_notify(Node *p_child) {
p_child->remove_meta("_tab_name");
p_child->disconnect("renamed", callable_mp(this, &TabContainer::_refresh_tab_names));
+ p_child->disconnect(SNAME("visibility_changed"), callable_mp(this, &TabContainer::_on_tab_visibility_changed));
// TabBar won't emit the "tab_changed" signal when not inside the tree.
if (!is_inside_tree()) {
@@ -586,6 +628,14 @@ bool TabContainer::select_next_available() {
return tab_bar->select_next_available();
}
+void TabContainer::set_deselect_enabled(bool p_enabled) {
+ tab_bar->set_deselect_enabled(p_enabled);
+}
+
+bool TabContainer::get_deselect_enabled() const {
+ return tab_bar->get_deselect_enabled();
+}
+
Control *TabContainer::get_tab_control(int p_idx) const {
Vector controls = _get_tab_controls();
if (p_idx >= 0 && p_idx < controls.size()) {
@@ -950,6 +1000,8 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_use_hidden_tabs_for_min_size"), &TabContainer::get_use_hidden_tabs_for_min_size);
ClassDB::bind_method(D_METHOD("set_tab_focus_mode", "focus_mode"), &TabContainer::set_tab_focus_mode);
ClassDB::bind_method(D_METHOD("get_tab_focus_mode"), &TabContainer::get_tab_focus_mode);
+ ClassDB::bind_method(D_METHOD("set_deselect_enabled", "enabled"), &TabContainer::set_deselect_enabled);
+ ClassDB::bind_method(D_METHOD("get_deselect_enabled"), &TabContainer::get_deselect_enabled);
ADD_SIGNAL(MethodInfo("active_tab_rearranged", PropertyInfo(Variant::INT, "idx_to")));
ADD_SIGNAL(MethodInfo("tab_changed", PropertyInfo(Variant::INT, "tab")));
@@ -969,6 +1021,7 @@ void TabContainer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "tabs_rearrange_group"), "set_tabs_rearrange_group", "get_tabs_rearrange_group");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hidden_tabs_for_min_size"), "set_use_hidden_tabs_for_min_size", "get_use_hidden_tabs_for_min_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "tab_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_tab_focus_mode", "get_tab_focus_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deselect_enabled"), "set_deselect_enabled", "get_deselect_enabled");
BIND_ENUM_CONSTANT(POSITION_TOP);
BIND_ENUM_CONSTANT(POSITION_BOTTOM);
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index 0c645b4598a7..03eff5d9444a 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -56,7 +56,9 @@ class TabContainer : public Container {
bool theme_changing = false;
Vector children_removing;
bool drag_to_rearrange_enabled = false;
- int setup_current_tab = -1;
+ // Set the default setup current tab to be an invalid index.
+ int setup_current_tab = -2;
+ bool updating_visibility = false;
struct ThemeCache {
int side_margin = 0;
@@ -108,6 +110,7 @@ class TabContainer : public Container {
void _on_tab_selected(int p_tab);
void _on_tab_button_pressed(int p_tab);
void _on_active_tab_rearranged(int p_tab);
+ void _on_tab_visibility_changed(Control *p_child);
Variant _get_drag_data_fw(const Point2 &p_point, Control *p_from_control);
bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) const;
@@ -174,6 +177,9 @@ class TabContainer : public Container {
bool select_previous_available();
bool select_next_available();
+ void set_deselect_enabled(bool p_enabled);
+ bool get_deselect_enabled() const;
+
Control *get_tab_control(int p_idx) const;
Control *get_current_tab_control() const;