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Type icons are corrupted #11505

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YeldhamDev opened this issue Sep 23, 2017 · 4 comments · Fixed by #12794
Closed

Type icons are corrupted #11505

YeldhamDev opened this issue Sep 23, 2017 · 4 comments · Fixed by #12794

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@YeldhamDev
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Ubuntu 17.04, Godot Build: 1481a1b

Issue description:
Self-explanatory:
screenshot at 2017-09-22 23-51-43

@djrm
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djrm commented Sep 23, 2017

as far as i can tell there are no type icons right now, and probably will not be in a long time, so i would say that the option to enable type icons should be removed until we have all the type icons.

@YeldhamDev
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@djrm Aren't those it?

screenshot at 2017-09-23 01-20-17

@djrm
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djrm commented Sep 23, 2017

@YeldhamDev yes, but there are only some of them, not all the types are covered, also i removed those icons since they might need to be redone once the visual shader editor returns.

@bojidar-bg bojidar-bg added this to the 3.0 milestone Sep 25, 2017
@reduz
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reduz commented Nov 6, 2017

Type icons option should be removed. I have no idea where this option is. I suggest looking for it (based on the editor settings name), and remove the EDITOR_DEF line.

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4 participants