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Easier ways to create a new inherited scene #13013

Closed
Tracked by #4778
CowThing opened this issue Nov 18, 2017 · 7 comments
Closed
Tracked by #4778

Easier ways to create a new inherited scene #13013

CowThing opened this issue Nov 18, 2017 · 7 comments

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@CowThing
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Operating system or device, Godot version, GPU Model and driver (if graphics related):
Godot 3.0

Issue description:
Currently the only way to create a new inherited scene is by going to the "Scene" menu, selecting "New inherited scene", and then navigating to the scene you want to inherit.

Two ways that would make this easier, I think, is the ability to right click on an open scene tab, which will show an option to create a new inherited scene from that open scene. And right clicking on a scene in the file system panel, then selecting to create a new inherited scene from that scene.

@kubecz3k
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related issue: #4585

@Piet-G
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Piet-G commented Sep 30, 2018

Isn't this fixed in master with the ability to instance a node as the root of a scene, making it an inherited scene?

@CowThing
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No. There could still be more ways of creating inherited scenes. Honestly I don't think that using the instance a scene button to create an inherited scene should even exist. It's weird that a button like that has two different functionalities. And it's not any easier than using the Scene -> New Inherited Scene menu option, which is a better option because that menu option will by default select the scene you currently have open. The instance a scene button requires you to navigate to whatever scene you want to inherit whether it's already open or not.

@ghost
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ghost commented Oct 1, 2018

Another potential method I saw brought up but forgot where, was just dragging a scene from Filesystem right into an empty Scene dock. I thought it was interesting, just something to consider I guess.

@Anutrix
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Anutrix commented Nov 16, 2019

Any updates?

@CowThing
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In 3.2 it's now possible to right click on a scene in the FileSystem panel and create a new inherited scene from that menu, which is very useful.
Right clicking on an open scene tab doesn't give an option to inherit from it, but that one isn't as important I think.

@akien-mga
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Let's close as fixed then.

@akien-mga akien-mga added this to the 3.2 milestone Nov 18, 2019
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