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As noticed in #17194 (comment), MinGW build products should have a prefix in their name as to be differentiated from MSVC build products. This would prevent conflicts and build errors when using both compilers on the same system.
The text was updated successfully, but these errors were encountered:
Macos won't run an executable with a dot in the name, can we replace the dots with underscore?
Executables with dot in the name (in both executable and bundle names) should work fine on macOS, current build system produce executables with dot like godot.osx.tools.64 and godot.osx.opt.64 as well.
But there's a bug with loading exported pck when there's dot in the name - #15188.
As noticed in #17194 (comment), MinGW build products should have a prefix in their name as to be differentiated from MSVC build products. This would prevent conflicts and build errors when using both compilers on the same system.
The text was updated successfully, but these errors were encountered: