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Inspector disapears after opening NativeScript resource #30863

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NilsIrl opened this issue Jul 27, 2019 · 6 comments
Closed

Inspector disapears after opening NativeScript resource #30863

NilsIrl opened this issue Jul 27, 2019 · 6 comments

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@NilsIrl
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NilsIrl commented Jul 27, 2019

Godot version:
e4ec59b

OS/device including version:
Ubuntu 19.04 X11
1366x768 laptop monitor/screen

Issue description:
When double clicking on the NativeScript resource, the inspector disappeared in the Window. I am not sure if this is only the case of NativeScript.

Steps to reproduce:
output

@akien-mga
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Might be a duplicate of #29495.

The issue is exacerbated by the too long French translations of the buttons in the script editor, which force it to have a big width. Solving #29495 might not fully fix that issue (it can be checked on 3.1.1 which is not affected by #29495 to confirm).

@NilsIrl
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NilsIrl commented Jul 27, 2019

Might be a duplicate of #29495.

The behaviour is the same , so yeah, probably a duplicate.

@NilsIrl
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NilsIrl commented Jul 27, 2019

Fixed by #30865.

Closing.

@NilsIrl NilsIrl closed this as completed Jul 27, 2019
@NilsIrl NilsIrl reopened this Jul 27, 2019
@NilsIrl
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NilsIrl commented Jul 27, 2019

I still have the problem with 94aabf5.

@NilsIrl
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NilsIrl commented Jul 27, 2019

The issue is exacerbated by the too long French translations of the buttons in the script editor

Setting the language to English does fix the problem.

@akien-mga akien-mga modified the milestones: 3.2, 4.0 Jan 19, 2020
@akien-mga
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I'll close as duplicate of #31133 which has the same underlying cause.

@akien-mga akien-mga modified the milestones: 4.0, 3.2 Jan 19, 2020
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