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OS/device including version:
Windows 10, GLES 2.0, Dell XPS 15, GeForce GTX 1050
Issue description:
When editing GUIs, mainly changing sizing of objects, and mainly when using tab to move to the next editor field, the editor hangs for a minute and the console contains "message queue out of memory" messages.
The GUI has about 5 nodes in it, the scene is very simple (and there's no other items in it) so I doubt that it's really a memory problem; more likely some kind of infinite message generation problem, perhaps through some race condition in GUI handling?
Log:
Godot Engine v3.1.2.stable.official - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce GTX 1050/PCIe/SSE2
Editing project: C:/Users/jwatte/code/godot/buildergame (C:::Users::jwatte::code::godot::buildergame)
Godot Engine v3.1.2.stable.official - https://godotengine.org
OpenGL ES 2.0 Renderer: GeForce GTX 1050/PCIe/SSE2
erasing C:\Users\jwatte\AppData\Roaming/Godot/projects/buildergame-a30a628f151f378c7d163c6f6a2e23ff/filesystem_update4
Failed method: LineEdit:_update_callback target ID: 25058
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: ToolButton:_update_callback target ID: 8222
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: ToolButton:_update_minimum_size target ID: 8222
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: EditorPropertyInteger:_update_callback target ID: 25055
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: EditorSpinSlider:_update_callback target ID: 25056
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:show_modal target ID: 25058
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:grab_focus target ID: 25058
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:select_all target ID: 25058
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:_update_callback target ID: 281022
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: EditorPropertyRect2:_update_callback target ID: 281000
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: EditorSpinSlider:_update_callback target ID: 281020
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:show_modal target ID: 281022
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:grab_focus target ID: 281022
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:select_all target ID: 281022
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:_update_callback target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: EditorPropertyVector2:_update_callback target ID: 281053
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: EditorSpinSlider:_update_callback target ID: 281061
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:show_modal target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:grab_focus target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:select_all target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:show_modal target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:grab_focus target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Failed method: LineEdit:select_all target ID: 281063
TOTAL BYTES: 1048560
NULL count: 0
CALL : 43687
CALL show_modal: 1
CALL grab_focus: 1
CALL select_all: 1
ERROR: Message queue out of memory. Try increasing 'message_queue_size_kb' in project settings.
At: core/message_queue.cpp:56
Steps to reproduce:
Create a GUI with 5 containers (HBox and Vbox items)
Edit these items to make them lay out okay; generally the size/minimum size properties
Tab between the fields in the inspector
After a while, this will start happening
Minimal reproduction project:
Not project specific.
The text was updated successfully, but these errors were encountered:
Godot version:
Godot Engine v3.1.2.stable.official
OS/device including version:
Windows 10, GLES 2.0, Dell XPS 15, GeForce GTX 1050
Issue description:
When editing GUIs, mainly changing sizing of objects, and mainly when using tab to move to the next editor field, the editor hangs for a minute and the console contains "message queue out of memory" messages.
The GUI has about 5 nodes in it, the scene is very simple (and there's no other items in it) so I doubt that it's really a memory problem; more likely some kind of infinite message generation problem, perhaps through some race condition in GUI handling?
Log:
Steps to reproduce:
Minimal reproduction project:
Not project specific.
The text was updated successfully, but these errors were encountered: