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Issue description:
Different from BitmapFont, the kerning is rendered identically for every character pair in DynamicFont.
It seems that the next character in the text (p_next) is not really taken into consideration in functions such as DynamicFont::get_char_size and DynamicFontAtSize::draw_char (unlike BitmapFont::get_char_size which queries the kerning pair map).
Steps to reproduce:
Any Label or RichTextLabel
The text was updated successfully, but these errors were encountered:
Godot version:
Godot v3.1.1 Stable
Godot v3.2 Stable
OS/device including version:
Windows 10
Issue description:
Different from BitmapFont, the kerning is rendered identically for every character pair in DynamicFont.
It seems that the next character in the text (
p_next
) is not really taken into consideration in functions such asDynamicFont::get_char_size
andDynamicFontAtSize::draw_char
(unlikeBitmapFont::get_char_size
which queries the kerning pair map).Steps to reproduce:
Any Label or RichTextLabel
The text was updated successfully, but these errors were encountered: