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Engine RandomFreeze Bug #41217
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The report template is there for a reason. Fill it out (your OS, GFX card) because otherwise we have no way to help you. |
it seems the screen did not update while maximizing godot editor window. |
all information in archive. |
one instance of godot baby |
Please fill the issue template as requested:
|
really? |
Duplicate of #27669. |
this no duplicate |
freeze ALL ENGINE |
stupid community |
@DannyWarp I have to remind you that we have a Code of Conduct. Please stay constructive. Despite its title, the issue I linked isn't just about the script editor. Many people have reported the entire editor freezing there too. |
Engine randomly freeze.
v3.2.2
System:
Host: HP-250-G6 Kernel: 5.4.0-42-generic x86_64 bits: 64
Desktop: Cinnamon 4.6.7 Distro: Linux Mint 20 Ulyana
Machine:
Type: Laptop System: HP product: HP 250 G6 Notebook PC
v: Type1ProductConfigId serial: <superuser/root required>
Mobo: HP model: 832B v: 23.61 serial: <superuser/root required>
UEFI: Insyde v: F.42 date: 08/06/2018
CPU:
Dual Core: Intel Core i3-7020U type: MT MCP speed: 2300 MHz
min/max: 400/2300 MHz
Graphics:
Device-1: Intel HD Graphics 620 driver: i915 v: kernel
Device-2: AMD Sun XT [Radeon HD 8670A/8670M/8690M / R5 M330 / M430 /
Radeon 520 Mobile]
driver: radeon v: kernel
Display: x11 server: X.Org 1.20.8 driver: ati,modesetting,radeon
unloaded: fbdev,vesa resolution: 1920x1080~60Hz
OpenGL: renderer: Mesa Intel HD Graphics 620 (KBL GT2) v: 4.6 Mesa 20.0.8
Network:
Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet
driver: r8169
Device-2: Intel Dual Band Wireless-AC 3168NGW [Stone Peak] driver: iwlwifi
Drives:
Local Storage: total: 480.80 GiB used: 32.14 GiB (6.7%)
Info:
Processes: 208 Uptime: 7m Memory: 3.76 GiB used: 1.20 GiB (31.9%)
Shell: bash inxi: 3.0.38
OpenGL version string: 4.6 (Compatibility Profile) Mesa 20.0.8
(run on discrete gpu):
OpenGL ES 3.0 Renderer: AMD HAINAN (DRM 2.50.0, 5.4.0-42-GENERIC, LLVM 10.0.0)
More information in archive, baby.
randFreezeFiles.zip
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