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Usage of freed memory only in release build #46960
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Looks that this usage after free is fixed with this patch, but still there is another similar error with OmniLight
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I haven't checked if second error has occurred before, but in my opinion it's quite likely that it existed some time in Godot. |
If anyone want to work on this issue without needing to test it on own computer, I prepared CI(works on 3.x branch) - https://github.com/qarmin/RegressionTestProject/pull/24/checks?check_run_id=2178045514 I think that due to very similar address sanitizer logs, OmniLight needs similar fix with invalidating RID. |
CI https://github.com/qarmin/RegressionTestProject/runs/2199440090 crashes now also with |
Godot version:
v3.2.4.rc.custom_build. b169a16
Looks that this may be regression from #46694
CC @JFonS
OS/device including version:
Ubuntu 20.04
Issue description:
Exporting project with export templates compiled with this command(ubsan and CCFLAGS are not neceserry)
and applied this patch to speedup compilation
show when running this usage after free
Minimal reproduction project:
https://github.com/qarmin/RegressionTestProject/archive/3.2.zip
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