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Hey, there. So I'm having a crash when I attempt to add a scene as a child of a node through code (instancing the scene and then adding it as a child).
EDIT: Oh, to recreate the crash, just play the currently edited scene. I thought this had something to do with not having a main scene, but that doesn't seem to be the case. Oh, well.
I'm running:
AMD Athlon II X2 250 3.0 GHZ Processor
Windows 7 64-bit
4GB RAM
AMD Radeon HD 7750
Godot Win 32-bit 1.0 Development version from the homepage, 5/29/14
The text was updated successfully, but these errors were encountered:
Kinda late answer, but this happens because you haven't set a name for the scene2 yet (root node). Instead it should use the name of it's type "Spatial" but it doesn't. To come around this issue you can rename the root node once in editor or by code.
Hey, there. So I'm having a crash when I attempt to add a scene as a child of a node through code (instancing the scene and then adding it as a child).
https://copy.com/mGhEOkNhTHEN1dC3
EDIT: Oh, to recreate the crash, just play the currently edited scene. I thought this had something to do with not having a main scene, but that doesn't seem to be the case. Oh, well.
I'm running:
AMD Athlon II X2 250 3.0 GHZ Processor
Windows 7 64-bit
4GB RAM
AMD Radeon HD 7750
Godot Win 32-bit 1.0 Development version from the homepage, 5/29/14
The text was updated successfully, but these errors were encountered: