Executing get_collision_polygons_count
crashes Godot
#51183
Labels
Milestone
get_collision_polygons_count
crashes Godot
#51183
Godot version
4.0.dev.custom_build. f2efa6f
System information
Ubuntu 21.04 - Nvidia GTX 970, Gnome shell 3.38 X11
Issue description
When executing
Godot crashes with backtrace
This example was found by fuzzer, so I don't recommend trying understand in what situation such code could be used in real project, because such situation probably doesn't exists.
Steps to reproduce
Above
Minimal reproduction project
No response
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