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PS: In the future, please do a better effort of searching in both open and closed issues before opening a new issue. Searching for gltf filter would have linked you to #45206 easily.
Godot version
3.4.2
System information
Vega 8 Ryzen 3200G
Issue description
Model imported with pixel art textures appear blurry.
There's not easy or simple way to change the textures from the glb/gtlf file settings.
Steps to reproduce
Create model with pixel art textures.
Import as gltf/glb.
Minimal reproduction project
No response
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