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UWP Exporter doesn't copy the GDNative DLL to the final APPX #61060

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ElCosmoXD opened this issue May 15, 2022 · 3 comments
Closed

UWP Exporter doesn't copy the GDNative DLL to the final APPX #61060

ElCosmoXD opened this issue May 15, 2022 · 3 comments

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@ElCosmoXD
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ElCosmoXD commented May 15, 2022

Godot version

v3.4.4.stable.official.419e713a2

System information

Windows 11, GLES3, Nvidia GeForce GT 1030.

Issue description

Hello, I'm exporting a UWP project that contains a DLL file but when I export the project the DLL is missing, Here are some screenshots about it:

1
2

(game/ folder)
3

imagen

Steps to reproduce

  1. Add the dll to the project
  2. Export the project
  3. Try to execute it or see the contents inside the APPX file

Minimal reproduction project

UWP Game.zip

@ElCosmoXD
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I fixed it by adding a function to copy the dynamic libraries, I will close this issue and I will open a pull request.

@Geometror
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This should be kept open until the PR fixing this issue is approved and merged :)

@akien-mga
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Fixed by #61262.

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