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VolumetricFog FogVolume does not disappear when visibility is disabled #62798

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golddotasksquestions opened this issue Jul 6, 2022 · 1 comment

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@golddotasksquestions
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Godot version

4.0 Alpha11

System information

Win Nvidea765M

Issue description

volumetric_fog_apha11_03.mp4

Steps to reproduce

  1. Enable VolumetricFog in the WorldEnvironment
  2. Add FogVolume Node
  3. Click the eye icon in the Scene Panel to show and hide the FogVolume Node in the Viewport

Minimal reproduction project

volumetric_fog_cam_preview_bug.zip

@Calinou
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Calinou commented Jul 6, 2022

Duplicate of #62794 (same cause).

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Jul 6, 2022
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