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Renaming a TSCN to ESCN does not generate lods #63498

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fire opened this issue Jul 26, 2022 · 2 comments
Closed

Renaming a TSCN to ESCN does not generate lods #63498

fire opened this issue Jul 26, 2022 · 2 comments

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@fire
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fire commented Jul 26, 2022

Godot version

(godot 4) 222e489

System information

Windows 11, Nvidia 3000 series, Vulkan

Issue description

Renaming a ESCN and reimporting does not generate mesh instances lods.

Steps to reproduce

  1. Rename a tscn to escn
  2. Import
  3. Check if lods work
  4. They don't work.

Minimal reproduction project

Not for now.

@fire
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fire commented Jul 26, 2022

My guess is that escn is written for ImporterMeshInstance3D and the tscn contains MeshInstance3D.

@fire
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fire commented Jan 14, 2023

Duplicate of #63862.

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