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Issue still persists in 3.5.2 and it affects the inspector as well. Resource [Export]s can't be set to null, pressing the "clear" context menu entry does nothing, same with the little "Reset" button next to the property.
Only workaround is using a text editor to manually set it to null. (And then reloading the project.)
Godot version
v3.5.stable.mono
System information
Arch Linux
Issue description
You can't assign null from GDScript to a variable with the type Node in a C# script.
For example you have this code in C#:
And you are trying to change this value from GDScript to null:
The value of my_var would not be set to null but remain. This procedure worked in previous versions of Godot.
Steps to reproduce
Minimal reproduction project
ChangingToNull.zip
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