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Vulkan Mobile: Decal and light Cull Mask is not working #65848
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Calinou
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Cull layers are not working when using vulkan mobile backend
Vulkan Mobile: Decal and light Cull Mask is not working
Sep 15, 2022
Can you reproduce this on previous 4.0 alphas? |
Seems like Alpha 16 and 17 had the same problem. |
DirectionalLight3D Looks like it honours cull layer on mobile vulkan, while Spot & Omni doens't. I have tested on Godot4 Beta3 Screencast.from.22-10-22.02.06.29.MP4 |
Still a problem in Beta 6. |
This may have been fixed for Omni and Spot lights in #70638 which will be available for testing in Beta 11 |
This was referenced Jan 13, 2023
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Godot version
4.0 Beta 1
System information
Windows 10
Issue description
Setting a cull layer does not have any effect when using vulkan mobile. In the minimal project, a decal and a light have cull layer as none. However, both are shown on a box that is at visual layer = 2.
Steps to reproduce
Set a cull layer to a decal or light.
Minimal reproduction project
DecalCull.zip
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