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OpenGL: GUI rendering issues when hiding nodes #65977

Closed
Tracked by #66458
goshleg opened this issue Sep 17, 2022 · 1 comment · Fixed by #66861
Closed
Tracked by #66458

OpenGL: GUI rendering issues when hiding nodes #65977

goshleg opened this issue Sep 17, 2022 · 1 comment · Fixed by #66861

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@goshleg
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goshleg commented Sep 17, 2022

Godot version

4.0 beta

System information

Macbook Pro m1, Big sur 11.4

Issue description

There are pair of gui bugs, with opacity and hiding nodes, I recorded it on video:

Untitledd.mp4

Steps to reproduce

Create an empty project, switch it to GLES3 renderer, add Control node, then Panel in it, and toggle hide/show button

Minimal reproduction project

No response

@Calinou Calinou added this to the 4.0 milestone Sep 17, 2022
@Calinou Calinou changed the title Godot 4.0 GLES3 some gui bugs OpenGL: GUI rendering issues when hiding nodes Sep 17, 2022
@bfedie518
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I'm having the same problem when switching between scene tabs with OpenGL. 4.0 beta 1, Windows 10.

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