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4.1
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
We correctly clamp the size to 16x16 everywhere except here (probably).
@icon("res://icon.svg") extends Node class_name Icon
N/A
The text was updated successfully, but these errors were encountered:
Relevant part is here:
godot/editor/gui/scene_tree_editor.cpp
Lines 1202 to 1224 in bbb1100
Related to the second commit in #75472.
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Godot version
4.1
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
godot_WLmiQBv0SM.mp4
We correctly clamp the size to 16x16 everywhere except here (probably).
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: