We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
4.2 dev 2
Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti
If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded
Have multiple openxr action sets
N/A
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Godot version
4.2 dev 2
System information
Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti
Issue description
If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded
Steps to reproduce
Have multiple openxr action sets
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: