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trying to set either process_priority or process_physics_priority in the inspector prints the "Set process_priority" confirmation to the console but the value stays at zero. seems to happen when the node didn't have a script attached (or didn't exist) when the scene was loaded, as attaching one and reloading the scene fixes the issue.
Steps to reproduce
create a new scene with any node and try changing its process_priority or process_physics_priority in the inspector.
Minimal reproduction project
n/a
The text was updated successfully, but these errors were encountered:
Godot version
4.1.1
System information
Win11
Issue description
trying to set either process_priority or process_physics_priority in the inspector prints the "Set process_priority" confirmation to the console but the value stays at zero. seems to happen when the node didn't have a script attached (or didn't exist) when the scene was loaded, as attaching one and reloading the scene fixes the issue.
Steps to reproduce
create a new scene with any node and try changing its process_priority or process_physics_priority in the inspector.
Minimal reproduction project
n/a
The text was updated successfully, but these errors were encountered: