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There is no option to close a shader script. I did open a shader and then removed it also deleted the script. But I can't close the script as there is no option to close it. When I restart the editor that shader file automatically gets created, An empty file. When we close the editor.
b&w.gdshader below
Steps to reproduce
Create a new shader script and then open it.
Detach the shader and close the editor
Delete that shader file from explorer
Open Godot see that shader file still open but blank
Now close the editor and open the same directory file will be there
Godot version
v4.1.1 stable, v4.2.dev (f9004b52f)
System information
Godot v4.2.dev (f9004b52f) - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3050
Issue description
There is no option to close a shader script. I did open a shader and then removed it also deleted the script. But I can't close the script as there is no option to close it. When I restart the editor that shader file automatically gets created, An empty file. When we close the editor.
b&w.gdshader below
Steps to reproduce
Minimal reproduction project
Shader file Bug.zip
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