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My game looks so much smoother if I change the physics framerate to 144fps, but that's a bit overkill considering most people don't have 144hz monitors. Rigidbody interpolation would be a nice alternative.
The text was updated successfully, but these errors were encountered:
Like in Unity:
https://docs.unity3d.com/ScriptReference/Rigidbody-interpolation.html
https://docs.unity3d.com/ScriptReference/Rigidbody2D-interpolation.html
My game looks so much smoother if I change the physics framerate to 144fps, but that's a bit overkill considering most people don't have 144hz monitors. Rigidbody interpolation would be a nice alternative.
The text was updated successfully, but these errors were encountered: