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RigidBody interpolation #8253

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efirdc opened this issue Apr 4, 2017 · 2 comments
Closed

RigidBody interpolation #8253

efirdc opened this issue Apr 4, 2017 · 2 comments
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@efirdc
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efirdc commented Apr 4, 2017

Like in Unity:

https://docs.unity3d.com/ScriptReference/Rigidbody-interpolation.html
https://docs.unity3d.com/ScriptReference/Rigidbody2D-interpolation.html

My game looks so much smoother if I change the physics framerate to 144fps, but that's a bit overkill considering most people don't have 144hz monitors. Rigidbody interpolation would be a nice alternative.

@bojidar-bg
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Note: fixed frame interpolation was discussed in #2043 (comment)

@bojidar-bg bojidar-bg added this to the 3.0 milestone Apr 4, 2017
@akien-mga akien-mga changed the title Feature Request: Rigidbody interpolation RigidBody interpolation May 18, 2017
@akien-mga akien-mga removed this from the 3.0 milestone May 18, 2017
@kubecz3k
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kubecz3k commented Apr 7, 2018

Closing as a duplicate of #10388

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