Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GroupedStateMachine reset doesn't work correctly #82566

Closed
TokageItLab opened this issue Sep 30, 2023 · 0 comments · Fixed by #82563
Closed

GroupedStateMachine reset doesn't work correctly #82566

TokageItLab opened this issue Sep 30, 2023 · 0 comments · Fixed by #82563

Comments

@TokageItLab
Copy link
Member

Godot version

4.2.dev (44e399e)

System information

Any

Issue description

GroupedStateMachine reset doesn't work correctly when traveling. Regression by #80813.

bbb1.mp4

Steps to reproduce

Make nested GroupedStateMachine and travel

Minimal reproduction project

N/A

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant