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When assigning an already valid tab button icon texture to null, it keeps a phantom tab button around that intercepts input from the tabs, even off the tab bar.
Issue occurs in both TabContainer and TabBar.
Assigning tab button icon from a texture to null will cause the issue.
Will emit its tab_button_pressed signal, prevents tab beneath from getting the input.
Godot_v4.2-dev6_win64_AWBHLNAo4x.webm
Steps to reproduce
Download repro, run main and click around like the video above.
Godot version
v4.0.2.stable.official [7a0977c] v4.2.dev6.official [57a6813]
System information
Windows 10
Issue description
When assigning an already valid tab button icon texture to
null
, it keeps a phantom tab button around that intercepts input from the tabs, even off the tab bar.null
will cause the issue.tab_button_pressed
signal, prevents tab beneath from getting the input.Godot_v4.2-dev6_win64_AWBHLNAo4x.webm
Steps to reproduce
Download repro, run main and click around like the video above.
Minimal reproduction project
bug_reproduction.zip
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