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Grammar typo in GDScript error message #83453

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MewPurPur opened this issue Oct 16, 2023 · 6 comments · Fixed by #83455
Closed

Grammar typo in GDScript error message #83453

MewPurPur opened this issue Oct 16, 2023 · 6 comments · Fixed by #83455

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@MewPurPur
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Godot version

Godot v4.2.beta1 - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) () - 12th Gen Intel(R) Core(TM) i5-1235U (12 Threads)

System information

Godot v4.2.beta1 - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) () - 12th Gen Intel(R) Core(TM) i5-1235U (12 Threads)

Issue description

Easy bugfix for grabs!

image

a "int"

The "a" is not correct here, which is convenient as it removes the need to worry between "a" and "an".

Steps to reproduce

Not relevant

Minimal reproduction project

N/A

@AThousandShips

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@MewPurPur
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I'm speaking of "a int"

@AThousandShips
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Oh, that's probably limitation, sorry missed that

@MewPurPur
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MewPurPur commented Oct 16, 2023

I think it's wholly incorrect actually, there is no article before String or StringName. IMO the "a" should just be removed.

@AThousandShips
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There it's valid agreed

@akien-mga akien-mga added this to the 4.2 milestone Oct 16, 2023
@vnen
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vnen commented Oct 17, 2023

Probably should replace the "a" by "type" so it relates to first part of the sentence.

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4 participants