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Surface Tool doesn't generate mesh on mobile renderer with Android 10 #84355
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Godot version
v4.2.beta4.official [93cdacb], 4.1.2.stable
System information
Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)
Issue description
This happens only when trying to run it on Android 10 using the mobile renderer.
It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).
The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.
I included an example code.
Steps to reproduce
Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.
Minimal reproduction project
SurfaceToolBug.zip
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