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Surface Tool doesn't generate mesh on mobile renderer with Android 10 #84355

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punaukko opened this issue Nov 2, 2023 · 8 comments · Fixed by #84852
Closed

Surface Tool doesn't generate mesh on mobile renderer with Android 10 #84355

punaukko opened this issue Nov 2, 2023 · 8 comments · Fixed by #84852

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@punaukko
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punaukko commented Nov 2, 2023

Godot version

v4.2.beta4.official [93cdacb], 4.1.2.stable

System information

Godot v4.2.beta4 - Android 10 - Vulkan (Mobile)

Issue description

This happens only when trying to run it on Android 10 using the mobile renderer.

It fails on Samsung Galaxy S9+ (Android 10).
It works on Nokia 5.4 (Android 12).

The surface tool doesn't seem generate mesh at least not visible one. It also fails to generate collision mesh as a character will fall through it.

I included an example code.

Steps to reproduce

Export the attached reproduction project (remember to set the renderer to mobile) and install it on an Android phone. The phone I tested is Samsung Galaxy S9+ with Android 10.

Minimal reproduction project

SurfaceToolBug.zip

@Calinou
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Calinou commented Nov 2, 2023

@akien-mga
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I can confirm the issue on a Xiaomi Pocophone F1 with the MRP.

@punaukko
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Also happens with v4.2.beta5.official

@punaukko
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And still happens with v4.2.beta6.official [6415006]

@clayjohn
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Might be fixed by #84852

@punaukko
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Still happens with v4.2.rc1.official [ad72de5]

@clayjohn
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@punaukko #84852 will fix this bug. We are waiting to merge it until after we release 4.2, so it can get tested more. We are aiming to include it in the 4.2.1 release.

@akien-mga akien-mga added this to the 4.3 milestone Dec 4, 2023
@punaukko
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punaukko commented Dec 9, 2023

It works with v4.2.1.rc1.official [daeb1c7]. Thanks!!

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4 participants