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For not set use_native_dialog, when select file, it will auto append the extension.
but when set use_native_dialog, it only return the file base name. and the filters take nothings.
Tested versions
v4.2.1.stable.mono.official [b09f793]
System information
Godot v4.2.1.stable.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 5GB (NVIDIA; 31.0.15.3623) - AMD Ryzen 9 3900X 12-Core Processor (24 Threads)
Issue description
For not set
use_native_dialog
, when select file, it will auto append the extension.but when set
use_native_dialog
, it only return the file base name. and the filters take nothings.Steps to reproduce
Please Run the MRP
Minimal reproduction project (MRP)
NativeDialogTest.zip
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