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By default, the upper left corner is used as the pivot point for transformation. This issue occurs when the pivot point is not in the upper left corner.
When the pivot point is not in the upper left corner, the transformation order is:
Tested versions
Godot v4.2.stable
System information
Godot v4.2.stable - macOS 13.6.1 - GLES3 (Compatibility) - ANGLE (AMD, ANGLE Metal Renderer: AMD Radeon Pro 560X, 版本13.6.1(版号22G313)) - Intel(R) Core(TM) i7-8850H CPU @ 2.60GHz (12 Threads)
Issue description
When a Control's pivot offset is set to somewhere other than (0, 0) and rotated, set_global_position(global_position) will move the Control far away.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
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