Crash on Show in Filesystem
when FileSystem is at the bottom
#88000
Labels
Milestone
Show in Filesystem
when FileSystem is at the bottom
#88000
Tested versions
Godot v4.3.dev (10e1114) (since #86765)
System information
Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 (NVIDIA; 31.0.15.4665) - Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (12 Threads)
Issue description
The Editor will crash when
Show in Filesystem
is called from anywhere while the Filesystem is at the bottom panel.FileSystemDock::navigate_to_path()
assumes that the FileSystem is in a TabContainer if it is in the same window, but when it is at the bottom panel it is not, so the cast fails and is null whenset_current_tab()
is called on it.I am working on a PR that will fix this issue.
Steps to reproduce
Show in Filesystem
from the context menu on a Scene root, script in the script list, or resource in the inspector.Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: