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Nodes on scene get auto-translated when scene is loaded #88512

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KoBeWi opened this issue Feb 18, 2024 · 0 comments · Fixed by #88521
Closed

Nodes on scene get auto-translated when scene is loaded #88512

KoBeWi opened this issue Feb 18, 2024 · 0 comments · Fixed by #88521

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@KoBeWi
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KoBeWi commented Feb 18, 2024

Tested versions

Likely regression from #87530

System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

Issue description

godot.windows.editor.dev.x86_64_5dlmRagN3c.mp4

CC @YeldhamDev

Steps to reproduce

  1. Make sure editor is non-English
  2. Add Label
  3. Write some text that exists in editor translation
  4. Save and reload the scene

Minimal reproduction project (MRP)

N/A

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