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When reparenting a multi-selection, it remain in the history of edited objects list, but with invalid paths, and selecting it will cause errors :
godot.windows.editor.dev.x86_64_E5rXitpgjG.mp4
I noticed this while retesting #91265 and was not sure what was causing it so I needed to test it more, but with the new PRs that superseed that one, I realized that this is an old issue that's not related to any of that and that it remains even with those pending PRs fix.
Steps to reproduce
Reparent a multi-select
Click the history of edited objects icon in the Inspector's dock to open the list
Click the multi-select in the list
Witness the errors
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
AeioMuch
changed the title
Paths used in history of edited objects after reparenting multi-selection is invalid
Paths used in history of edited objects list is invalid after reparenting a multi-selection
May 2, 2024
Tested versions
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.5222) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)
Issue description
When reparenting a multi-selection, it remain in the history of edited objects list, but with invalid paths, and selecting it will cause errors :
godot.windows.editor.dev.x86_64_E5rXitpgjG.mp4
I noticed this while retesting #91265 and was not sure what was causing it so I needed to test it more, but with the new PRs that superseed that one, I realized that this is an old issue that's not related to any of that and that it remains even with those pending PRs fix.
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: