From 7257bb6ad00517c586f981ccf65255c9a2303911 Mon Sep 17 00:00:00 2001 From: Eric Date: Wed, 17 Nov 2021 21:12:34 -0800 Subject: [PATCH] Fix condition on 'jump to limits' logic This is a fix for: #54856 --- scene/2d/camera_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index bf5671be19f7..b6902686fe9d 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -176,7 +176,7 @@ Transform2D Camera2D::get_camera_transform() { Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom); - if (!limit_smoothing_enabled) { + if (!smoothing_enabled || !limit_smoothing_enabled) { if (screen_rect.position.x < limit[SIDE_LEFT]) { screen_rect.position.x = limit[SIDE_LEFT]; }