From 69fad39cf5437b45bac2039d864605b2b63b9950 Mon Sep 17 00:00:00 2001
From: smix8 <52464204+smix8@users.noreply.github.com>
Date: Thu, 6 Jul 2023 23:01:19 +0200
Subject: [PATCH] Add NavigationServer API to enable regions and links
Adds NavigationServer API to enable regions and links.
---
doc/classes/NavigationServer2D.xml | 30 +++++++++++++++++++
doc/classes/NavigationServer3D.xml | 30 +++++++++++++++++++
.../navigation/godot_navigation_server.cpp | 28 +++++++++++++++++
modules/navigation/godot_navigation_server.h | 5 ++++
modules/navigation/nav_link.cpp | 10 +++++++
modules/navigation/nav_link.h | 4 +++
modules/navigation/nav_map.cpp | 6 ++++
modules/navigation/nav_region.cpp | 10 +++++++
modules/navigation/nav_region.h | 4 +++
scene/2d/navigation_link_2d.cpp | 10 +------
scene/2d/navigation_region_2d.cpp | 10 +------
scene/3d/navigation_link_3d.cpp | 10 +------
scene/3d/navigation_region_3d.cpp | 10 +------
servers/navigation_server_2d.cpp | 8 +++++
servers/navigation_server_2d.h | 6 ++++
servers/navigation_server_3d.cpp | 4 +++
servers/navigation_server_3d.h | 6 ++++
servers/navigation_server_3d_dummy.h | 4 +++
18 files changed, 159 insertions(+), 36 deletions(-)
diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml
index 7f0e29676b71..32215316d13f 100644
--- a/doc/classes/NavigationServer2D.xml
+++ b/doc/classes/NavigationServer2D.xml
@@ -207,6 +207,13 @@
Create a new link between two positions on a map.
+
+
+
+
+ Returns [code]true[/code] if the specified [param link] is enabled.
+
+
@@ -271,6 +278,14 @@
Sets whether this [param link] can be travelled in both directions.
+
+
+
+
+
+ If [param enabled] is [code]true[/code] the specified [param link] will contribute to its current navigation map.
+
+
@@ -601,6 +616,13 @@
Returns how many connections this [param region] has with other regions in the map.
+
+
+
+
+ Returns [code]true[/code] if the specified [param region] is enabled.
+
+
@@ -653,6 +675,14 @@
[b]Note:[/b] If navigation meshes from different navigation regions overlap (which should be avoided in general) the result might not be what is expected.
+
+
+
+
+
+ If [param enabled] is [code]true[/code] the specified [param region] will contribute to its current navigation map.
+
+
diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml
index e4f9a1627fcf..ebde6fdf7b45 100644
--- a/doc/classes/NavigationServer3D.xml
+++ b/doc/classes/NavigationServer3D.xml
@@ -248,6 +248,13 @@
Create a new link between two positions on a map.
+
+
+
+
+ Returns [code]true[/code] if the specified [param link] is enabled.
+
+
@@ -312,6 +319,14 @@
Sets whether this [param link] can be travelled in both directions.
+
+
+
+
+
+ If [param enabled] is [code]true[/code] the specified [param link] will contribute to its current navigation map.
+
+
@@ -734,6 +749,13 @@
Returns how many connections this [param region] has with other regions in the map.
+
+
+
+
+ Returns [code]true[/code] if the specified [param region] is enabled.
+
+
@@ -786,6 +808,14 @@
[b]Note:[/b] If navigation meshes from different navigation regions overlap (which should be avoided in general) the result might not be what is expected.
+
+
+
+
+
+ If [param enabled] is [code]true[/code] the specified [param region] will contribute to its current navigation map.
+
+
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index b73c5ca3e200..29fa73aa85fc 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -340,6 +340,20 @@ RID GodotNavigationServer::region_create() {
return rid;
}
+COMMAND_2(region_set_enabled, RID, p_region, bool, p_enabled) {
+ NavRegion *region = region_owner.get_or_null(p_region);
+ ERR_FAIL_COND(region == nullptr);
+
+ region->set_enabled(p_enabled);
+}
+
+bool GodotNavigationServer::region_get_enabled(RID p_region) const {
+ const NavRegion *region = region_owner.get_or_null(p_region);
+ ERR_FAIL_COND_V(region == nullptr, false);
+
+ return region->get_enabled();
+}
+
COMMAND_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled) {
NavRegion *region = region_owner.get_or_null(p_region);
ERR_FAIL_COND(region == nullptr);
@@ -512,6 +526,20 @@ RID GodotNavigationServer::link_get_map(const RID p_link) const {
return RID();
}
+COMMAND_2(link_set_enabled, RID, p_link, bool, p_enabled) {
+ NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND(link == nullptr);
+
+ link->set_enabled(p_enabled);
+}
+
+bool GodotNavigationServer::link_get_enabled(RID p_link) const {
+ const NavLink *link = link_owner.get_or_null(p_link);
+ ERR_FAIL_COND_V(link == nullptr, false);
+
+ return link->get_enabled();
+}
+
COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional) {
NavLink *link = link_owner.get_or_null(p_link);
ERR_FAIL_COND(link == nullptr);
diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h
index 95aa88194ea7..0b3789102cfe 100644
--- a/modules/navigation/godot_navigation_server.h
+++ b/modules/navigation/godot_navigation_server.h
@@ -135,6 +135,9 @@ class GodotNavigationServer : public NavigationServer3D {
virtual RID region_create() override;
+ COMMAND_2(region_set_enabled, RID, p_region, bool, p_enabled);
+ virtual bool region_get_enabled(RID p_region) const override;
+
COMMAND_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled);
virtual bool region_get_use_edge_connections(RID p_region) const override;
@@ -164,6 +167,8 @@ class GodotNavigationServer : public NavigationServer3D {
virtual RID link_create() override;
COMMAND_2(link_set_map, RID, p_link, RID, p_map);
virtual RID link_get_map(RID p_link) const override;
+ COMMAND_2(link_set_enabled, RID, p_link, bool, p_enabled);
+ virtual bool link_get_enabled(RID p_link) const override;
COMMAND_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional);
virtual bool link_is_bidirectional(RID p_link) const override;
COMMAND_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers);
diff --git a/modules/navigation/nav_link.cpp b/modules/navigation/nav_link.cpp
index d712987a4677..c693cc91c8e9 100644
--- a/modules/navigation/nav_link.cpp
+++ b/modules/navigation/nav_link.cpp
@@ -49,6 +49,16 @@ void NavLink::set_map(NavMap *p_map) {
}
}
+void NavLink::set_enabled(bool p_enabled) {
+ if (enabled == p_enabled) {
+ return;
+ }
+ enabled = p_enabled;
+
+ // TODO: This should not require a full rebuild as the link has not really changed.
+ link_dirty = true;
+};
+
void NavLink::set_bidirectional(bool p_bidirectional) {
if (bidirectional == p_bidirectional) {
return;
diff --git a/modules/navigation/nav_link.h b/modules/navigation/nav_link.h
index 0b8ad4db6933..a7609831db26 100644
--- a/modules/navigation/nav_link.h
+++ b/modules/navigation/nav_link.h
@@ -39,6 +39,7 @@ class NavLink : public NavBase {
bool bidirectional = true;
Vector3 start_position;
Vector3 end_position;
+ bool enabled = true;
bool link_dirty = true;
@@ -52,6 +53,9 @@ class NavLink : public NavBase {
return map;
}
+ void set_enabled(bool p_enabled);
+ bool get_enabled() const { return enabled; }
+
void set_bidirectional(bool p_bidirectional);
bool is_bidirectional() const {
return bidirectional;
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 3a1d4126187e..745c227fe546 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -804,6 +804,9 @@ void NavMap::sync() {
// Resize the polygon count.
int count = 0;
for (const NavRegion *region : regions) {
+ if (!region->get_enabled()) {
+ continue;
+ }
count += region->get_polygons().size();
}
polygons.resize(count);
@@ -811,6 +814,9 @@ void NavMap::sync() {
// Copy all region polygons in the map.
count = 0;
for (const NavRegion *region : regions) {
+ if (!region->get_enabled()) {
+ continue;
+ }
const LocalVector &polygons_source = region->get_polygons();
for (uint32_t n = 0; n < polygons_source.size(); n++) {
polygons[count + n] = polygons_source[n];
diff --git a/modules/navigation/nav_region.cpp b/modules/navigation/nav_region.cpp
index 9c0ce3e71ead..4e7964ed76cc 100644
--- a/modules/navigation/nav_region.cpp
+++ b/modules/navigation/nav_region.cpp
@@ -51,6 +51,16 @@ void NavRegion::set_map(NavMap *p_map) {
}
}
+void NavRegion::set_enabled(bool p_enabled) {
+ if (enabled == p_enabled) {
+ return;
+ }
+ enabled = p_enabled;
+
+ // TODO: This should not require a full rebuild as the region has not really changed.
+ polygons_dirty = true;
+};
+
void NavRegion::set_use_edge_connections(bool p_enabled) {
if (use_edge_connections != p_enabled) {
use_edge_connections = p_enabled;
diff --git a/modules/navigation/nav_region.h b/modules/navigation/nav_region.h
index 0c3c1b56b6cc..6a8ebe533629 100644
--- a/modules/navigation/nav_region.h
+++ b/modules/navigation/nav_region.h
@@ -41,6 +41,7 @@ class NavRegion : public NavBase {
Transform3D transform;
Ref mesh;
Vector connections;
+ bool enabled = true;
bool use_edge_connections = true;
@@ -58,6 +59,9 @@ class NavRegion : public NavBase {
polygons_dirty = true;
}
+ void set_enabled(bool p_enabled);
+ bool get_enabled() const { return enabled; }
+
void set_map(NavMap *p_map);
NavMap *get_map() const {
return map;
diff --git a/scene/2d/navigation_link_2d.cpp b/scene/2d/navigation_link_2d.cpp
index 3664040e7be3..95798b685645 100644
--- a/scene/2d/navigation_link_2d.cpp
+++ b/scene/2d/navigation_link_2d.cpp
@@ -182,15 +182,7 @@ void NavigationLink2D::set_enabled(bool p_enabled) {
enabled = p_enabled;
- if (!is_inside_tree()) {
- return;
- }
-
- if (!enabled) {
- NavigationServer2D::get_singleton()->link_set_map(link, RID());
- } else {
- NavigationServer2D::get_singleton()->link_set_map(link, get_world_2d()->get_navigation_map());
- }
+ NavigationServer3D::get_singleton()->link_set_enabled(link, enabled);
#ifdef DEBUG_ENABLED
if (Engine::get_singleton()->is_editor_hint() || NavigationServer2D::get_singleton()->get_debug_enabled()) {
diff --git a/scene/2d/navigation_region_2d.cpp b/scene/2d/navigation_region_2d.cpp
index fa037135924f..670a2c641c52 100644
--- a/scene/2d/navigation_region_2d.cpp
+++ b/scene/2d/navigation_region_2d.cpp
@@ -42,15 +42,7 @@ void NavigationRegion2D::set_enabled(bool p_enabled) {
enabled = p_enabled;
- if (!is_inside_tree()) {
- return;
- }
-
- if (!enabled) {
- _region_enter_navigation_map();
- } else {
- _region_exit_navigation_map();
- }
+ NavigationServer2D::get_singleton()->region_set_enabled(region, enabled);
#ifdef DEBUG_ENABLED
if (Engine::get_singleton()->is_editor_hint() || NavigationServer2D::get_singleton()->get_debug_navigation_enabled()) {
diff --git a/scene/3d/navigation_link_3d.cpp b/scene/3d/navigation_link_3d.cpp
index 2263d38d6ce5..70416ca93b69 100644
--- a/scene/3d/navigation_link_3d.cpp
+++ b/scene/3d/navigation_link_3d.cpp
@@ -291,15 +291,7 @@ void NavigationLink3D::set_enabled(bool p_enabled) {
enabled = p_enabled;
- if (!is_inside_tree()) {
- return;
- }
-
- if (enabled) {
- NavigationServer3D::get_singleton()->link_set_map(link, get_world_3d()->get_navigation_map());
- } else {
- NavigationServer3D::get_singleton()->link_set_map(link, RID());
- }
+ NavigationServer3D::get_singleton()->link_set_enabled(link, enabled);
#ifdef DEBUG_ENABLED
if (debug_instance.is_valid() && debug_mesh.is_valid()) {
diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp
index 3f1cfae99d62..8d66f7ebebbb 100644
--- a/scene/3d/navigation_region_3d.cpp
+++ b/scene/3d/navigation_region_3d.cpp
@@ -40,15 +40,7 @@ void NavigationRegion3D::set_enabled(bool p_enabled) {
enabled = p_enabled;
- if (!is_inside_tree()) {
- return;
- }
-
- if (!enabled) {
- _region_enter_navigation_map();
- } else {
- _region_exit_navigation_map();
- }
+ NavigationServer3D::get_singleton()->region_set_enabled(region, enabled);
#ifdef DEBUG_ENABLED
if (debug_instance.is_valid()) {
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index e906db2acff4..cd92d9dd2f37 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -391,6 +391,8 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer2D::query_path);
ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer2D::region_create);
+ ClassDB::bind_method(D_METHOD("region_set_enabled", "region", "enabled"), &NavigationServer2D::region_set_enabled);
+ ClassDB::bind_method(D_METHOD("region_get_enabled", "region"), &NavigationServer2D::region_get_enabled);
ClassDB::bind_method(D_METHOD("region_set_use_edge_connections", "region", "enabled"), &NavigationServer2D::region_set_use_edge_connections);
ClassDB::bind_method(D_METHOD("region_get_use_edge_connections", "region"), &NavigationServer2D::region_get_use_edge_connections);
ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer2D::region_set_enter_cost);
@@ -413,6 +415,8 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("link_create"), &NavigationServer2D::link_create);
ClassDB::bind_method(D_METHOD("link_set_map", "link", "map"), &NavigationServer2D::link_set_map);
ClassDB::bind_method(D_METHOD("link_get_map", "link"), &NavigationServer2D::link_get_map);
+ ClassDB::bind_method(D_METHOD("link_set_enabled", "link", "enabled"), &NavigationServer2D::link_set_enabled);
+ ClassDB::bind_method(D_METHOD("link_get_enabled", "link"), &NavigationServer2D::link_get_enabled);
ClassDB::bind_method(D_METHOD("link_set_bidirectional", "link", "bidirectional"), &NavigationServer2D::link_set_bidirectional);
ClassDB::bind_method(D_METHOD("link_is_bidirectional", "link"), &NavigationServer2D::link_is_bidirectional);
ClassDB::bind_method(D_METHOD("link_set_navigation_layers", "link", "navigation_layers"), &NavigationServer2D::link_set_navigation_layers);
@@ -536,6 +540,8 @@ RID FORWARD_2_C(map_get_closest_point_owner, RID, p_map, const Vector2 &, p_poin
RID FORWARD_0(region_create);
+void FORWARD_2(region_set_enabled, RID, p_region, bool, p_enabled, rid_to_rid, bool_to_bool);
+bool FORWARD_1_C(region_get_enabled, RID, p_region, rid_to_rid);
void FORWARD_2(region_set_use_edge_connections, RID, p_region, bool, p_enabled, rid_to_rid, bool_to_bool);
bool FORWARD_1_C(region_get_use_edge_connections, RID, p_region, rid_to_rid);
@@ -564,6 +570,8 @@ RID FORWARD_0(link_create);
void FORWARD_2(link_set_map, RID, p_link, RID, p_map, rid_to_rid, rid_to_rid);
RID FORWARD_1_C(link_get_map, RID, p_link, rid_to_rid);
+void FORWARD_2(link_set_enabled, RID, p_link, bool, p_enabled, rid_to_rid, bool_to_bool);
+bool FORWARD_1_C(link_get_enabled, RID, p_link, rid_to_rid);
void FORWARD_2(link_set_bidirectional, RID, p_link, bool, p_bidirectional, rid_to_rid, bool_to_bool);
bool FORWARD_1_C(link_is_bidirectional, RID, p_link, rid_to_rid);
void FORWARD_2(link_set_navigation_layers, RID, p_link, uint32_t, p_navigation_layers, rid_to_rid, uint32_to_uint32);
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index b9b1e2a75e98..c78edaf87887 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -101,6 +101,9 @@ class NavigationServer2D : public Object {
/// Creates a new region.
virtual RID region_create();
+ virtual void region_set_enabled(RID p_region, bool p_enabled);
+ virtual bool region_get_enabled(RID p_region) const;
+
virtual void region_set_use_edge_connections(RID p_region, bool p_enabled);
virtual bool region_get_use_edge_connections(RID p_region) const;
@@ -144,6 +147,9 @@ class NavigationServer2D : public Object {
virtual void link_set_map(RID p_link, RID p_map);
virtual RID link_get_map(RID p_link) const;
+ virtual void link_set_enabled(RID p_link, bool p_enabled);
+ virtual bool link_get_enabled(RID p_link) const;
+
/// Set whether this link travels in both directions.
virtual void link_set_bidirectional(RID p_link, bool p_bidirectional);
virtual bool link_is_bidirectional(RID p_link) const;
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index 89d45b19299c..04facdb8d953 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -67,6 +67,8 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer3D::query_path);
ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer3D::region_create);
+ ClassDB::bind_method(D_METHOD("region_set_enabled", "region", "enabled"), &NavigationServer3D::region_set_enabled);
+ ClassDB::bind_method(D_METHOD("region_get_enabled", "region"), &NavigationServer3D::region_get_enabled);
ClassDB::bind_method(D_METHOD("region_set_use_edge_connections", "region", "enabled"), &NavigationServer3D::region_set_use_edge_connections);
ClassDB::bind_method(D_METHOD("region_get_use_edge_connections", "region"), &NavigationServer3D::region_get_use_edge_connections);
ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer3D::region_set_enter_cost);
@@ -92,6 +94,8 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("link_create"), &NavigationServer3D::link_create);
ClassDB::bind_method(D_METHOD("link_set_map", "link", "map"), &NavigationServer3D::link_set_map);
ClassDB::bind_method(D_METHOD("link_get_map", "link"), &NavigationServer3D::link_get_map);
+ ClassDB::bind_method(D_METHOD("link_set_enabled", "link", "enabled"), &NavigationServer3D::link_set_enabled);
+ ClassDB::bind_method(D_METHOD("link_get_enabled", "link"), &NavigationServer3D::link_get_enabled);
ClassDB::bind_method(D_METHOD("link_set_bidirectional", "link", "bidirectional"), &NavigationServer3D::link_set_bidirectional);
ClassDB::bind_method(D_METHOD("link_is_bidirectional", "link"), &NavigationServer3D::link_is_bidirectional);
ClassDB::bind_method(D_METHOD("link_set_navigation_layers", "link", "navigation_layers"), &NavigationServer3D::link_set_navigation_layers);
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index 0764690b8139..391730e18f52 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -117,6 +117,9 @@ class NavigationServer3D : public Object {
/// Creates a new region.
virtual RID region_create() = 0;
+ virtual void region_set_enabled(RID p_region, bool p_enabled) = 0;
+ virtual bool region_get_enabled(RID p_region) const = 0;
+
virtual void region_set_use_edge_connections(RID p_region, bool p_enabled) = 0;
virtual bool region_get_use_edge_connections(RID p_region) const = 0;
@@ -165,6 +168,9 @@ class NavigationServer3D : public Object {
virtual void link_set_map(RID p_link, RID p_map) = 0;
virtual RID link_get_map(RID p_link) const = 0;
+ virtual void link_set_enabled(RID p_link, bool p_enabled) = 0;
+ virtual bool link_get_enabled(RID p_link) const = 0;
+
/// Set whether this link travels in both directions.
virtual void link_set_bidirectional(RID p_link, bool p_bidirectional) = 0;
virtual bool link_is_bidirectional(RID p_link) const = 0;
diff --git a/servers/navigation_server_3d_dummy.h b/servers/navigation_server_3d_dummy.h
index 4a2e9f74393c..b2d452f67a0c 100644
--- a/servers/navigation_server_3d_dummy.h
+++ b/servers/navigation_server_3d_dummy.h
@@ -64,6 +64,8 @@ class NavigationServer3DDummy : public NavigationServer3D {
TypedArray map_get_obstacles(RID p_map) const override { return TypedArray(); }
void map_force_update(RID p_map) override {}
RID region_create() override { return RID(); }
+ void region_set_enabled(RID p_region, bool p_enabled) override {}
+ bool region_get_enabled(RID p_region) const override { return false; }
void region_set_use_edge_connections(RID p_region, bool p_enabled) override {}
bool region_get_use_edge_connections(RID p_region) const override { return false; }
void region_set_enter_cost(RID p_region, real_t p_enter_cost) override {}
@@ -88,6 +90,8 @@ class NavigationServer3DDummy : public NavigationServer3D {
RID link_create() override { return RID(); }
void link_set_map(RID p_link, RID p_map) override {}
RID link_get_map(RID p_link) const override { return RID(); }
+ void link_set_enabled(RID p_link, bool p_enabled) override {}
+ bool link_get_enabled(RID p_link) const override { return false; }
void link_set_bidirectional(RID p_link, bool p_bidirectional) override {}
bool link_is_bidirectional(RID p_link) const override { return false; }
void link_set_navigation_layers(RID p_link, uint32_t p_navigation_layers) override {}