diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp index 2ee0dc03163b..2b86268414f4 100644 --- a/editor/plugins/tiles/tile_atlas_view.cpp +++ b/editor/plugins/tiles/tile_atlas_view.cpp @@ -250,7 +250,7 @@ void TileAtlasView::_draw_base_tiles() { Vector2 offset_pos = Rect2(base_frame_rect).get_center() + Vector2(tile_set_atlas_source->get_tile_data(atlas_coords, 0)->get_texture_origin()); // Draw the tile. - TileMap::draw_tile(ci_rid, offset_pos, tile_set, source_id, atlas_coords, 0, frame); + TileMapLayer::draw_tile(ci_rid, offset_pos, tile_set, source_id, atlas_coords, 0, frame); } } @@ -411,7 +411,7 @@ void TileAtlasView::_draw_alternatives() { } // Draw the tile. - TileMap::draw_tile(ci_rid, offset_pos, tile_set, source_id, atlas_coords, alternative_id); + TileMapLayer::draw_tile(ci_rid, offset_pos, tile_set, source_id, atlas_coords, alternative_id); // Increment the x position. current_pos.x += transposed ? texture_region_size.y : texture_region_size.x; diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 523d81e874be..f7d672620d31 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -225,91 +225,6 @@ int TileMap::get_rendering_quadrant_size() const { return rendering_quadrant_size; } -void TileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override, real_t p_normalized_animation_offset) { - ERR_FAIL_COND(!p_tile_set.is_valid()); - ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); - ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); - ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile)); - TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); - TileSetAtlasSource *atlas_source = Object::cast_to(source); - if (atlas_source) { - // Check for the frame. - if (p_frame >= 0) { - ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords)); - } - - // Get the texture. - Ref tex = atlas_source->get_runtime_texture(); - if (!tex.is_valid()) { - return; - } - - // Check if we are in the texture, return otherwise. - Vector2i grid_size = atlas_source->get_atlas_grid_size(); - if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) { - return; - } - - // Get tile data. - const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile); - - // Get the tile modulation. - Color modulate = tile_data->get_modulate() * p_modulation; - - // Compute the offset. - Vector2 tile_offset = tile_data->get_texture_origin(); - - // Get destination rect. - Rect2 dest_rect; - dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size; - dest_rect.size.x += FP_ADJUST; - dest_rect.size.y += FP_ADJUST; - - bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE); - if (transpose) { - dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); - } else { - dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset); - } - - if (tile_data->get_flip_h() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H)) { - dest_rect.size.x = -dest_rect.size.x; - } - - if (tile_data->get_flip_v() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) { - dest_rect.size.y = -dest_rect.size.y; - } - - // Draw the tile. - if (p_frame >= 0) { - Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame); - tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); - } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) { - Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0); - tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); - } else { - real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords); - real_t animation_duration = atlas_source->get_tile_animation_total_duration(p_atlas_coords) / speed; - real_t animation_offset = p_normalized_animation_offset * animation_duration; - // Accumulate durations unaffected by the speed to avoid accumulating floating point division errors. - // Aka do `sum(duration[i]) / speed` instead of `sum(duration[i] / speed)`. - real_t time_unscaled = 0.0; - for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) { - real_t frame_duration_unscaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame); - real_t slice_start = time_unscaled / speed; - real_t slice_end = (time_unscaled + frame_duration_unscaled) / speed; - RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, slice_start, slice_end, animation_offset); - - Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame); - tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); - - time_unscaled += frame_duration_unscaled; - } - RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0); - } - } -} - void TileMap::set_tileset(const Ref &p_tileset) { if (p_tileset == tile_set) { return; diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 45604bfb8a08..690102f7301a 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -63,8 +63,6 @@ class TileMap : public Node2D { // A compatibility enum to specify how is the data if formatted. mutable TileMapDataFormat format = TileMapDataFormat::TILE_MAP_DATA_FORMAT_3; - static constexpr float FP_ADJUST = 0.00001; - // Properties. Ref tile_set; int rendering_quadrant_size = 16; @@ -123,8 +121,6 @@ class TileMap : public Node2D { void set_rendering_quadrant_size(int p_size); int get_rendering_quadrant_size() const; - static void draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr, real_t p_normalized_animation_offset = 0.0); - // Accessors. void set_tileset(const Ref &p_tileset); Ref get_tileset() const; diff --git a/scene/2d/tile_map_layer.cpp b/scene/2d/tile_map_layer.cpp index fe5117174419..0ac236eaa710 100644 --- a/scene/2d/tile_map_layer.cpp +++ b/scene/2d/tile_map_layer.cpp @@ -340,7 +340,7 @@ void TileMapLayer::_rendering_update(bool p_force_cleanup) { } // Drawing the tile in the canvas item. - TileMap::draw_tile(ci, local_tile_pos - rendering_quadrant->canvas_items_position, tile_set, cell_data.cell.source_id, cell_data.cell.get_atlas_coords(), cell_data.cell.alternative_tile, -1, get_self_modulate(), tile_data, random_animation_offset); + draw_tile(ci, local_tile_pos - rendering_quadrant->canvas_items_position, tile_set, cell_data.cell.source_id, cell_data.cell.get_atlas_coords(), cell_data.cell.alternative_tile, -1, get_self_modulate(), tile_data, random_animation_offset); } // Reset physics interpolation for any recreated canvas items. @@ -1696,18 +1696,18 @@ void TileMapLayer::_notification(int p_what) { _internal_update(true); } break; - case TileMap::NOTIFICATION_ENTER_CANVAS: { + case NOTIFICATION_ENTER_CANVAS: { dirty.flags[DIRTY_FLAGS_LAYER_IN_CANVAS] = true; _queue_internal_update(); } break; - case TileMap::NOTIFICATION_EXIT_CANVAS: { + case NOTIFICATION_EXIT_CANVAS: { dirty.flags[DIRTY_FLAGS_LAYER_IN_CANVAS] = true; // Update immediately on exiting, and force cleanup. _internal_update(true); } break; - case TileMap::NOTIFICATION_VISIBILITY_CHANGED: { + case NOTIFICATION_VISIBILITY_CHANGED: { dirty.flags[DIRTY_FLAGS_LAYER_VISIBILITY] = true; _queue_internal_update(); } break; @@ -2162,6 +2162,91 @@ TileMapCell TileMapLayer::get_cell(const Vector2i &p_coords) const { } } +void TileMapLayer::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const TileData *p_tile_data_override, real_t p_normalized_animation_offset) { + ERR_FAIL_COND(p_tile_set.is_null()); + ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id)); + ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords)); + ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile)); + TileSetSource *source = *p_tile_set->get_source(p_atlas_source_id); + TileSetAtlasSource *atlas_source = Object::cast_to(source); + if (atlas_source) { + // Check for the frame. + if (p_frame >= 0) { + ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords)); + } + + // Get the texture. + Ref tex = atlas_source->get_runtime_texture(); + if (tex.is_null()) { + return; + } + + // Check if we are in the texture, return otherwise. + Vector2i grid_size = atlas_source->get_atlas_grid_size(); + if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) { + return; + } + + // Get tile data. + const TileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile); + + // Get the tile modulation. + Color modulate = tile_data->get_modulate() * p_modulation; + + // Compute the offset. + Vector2 tile_offset = tile_data->get_texture_origin(); + + // Get destination rect. + Rect2 dest_rect; + dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size; + dest_rect.size.x += FP_ADJUST; + dest_rect.size.y += FP_ADJUST; + + bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE); + if (transpose) { + dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); + } else { + dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset); + } + + if (tile_data->get_flip_h() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H)) { + dest_rect.size.x = -dest_rect.size.x; + } + + if (tile_data->get_flip_v() ^ bool(p_alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) { + dest_rect.size.y = -dest_rect.size.y; + } + + // Draw the tile. + if (p_frame >= 0) { + Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame); + tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); + } else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) { + Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0); + tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); + } else { + real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords); + real_t animation_duration = atlas_source->get_tile_animation_total_duration(p_atlas_coords) / speed; + real_t animation_offset = p_normalized_animation_offset * animation_duration; + // Accumulate durations unaffected by the speed to avoid accumulating floating point division errors. + // Aka do `sum(duration[i]) / speed` instead of `sum(duration[i] / speed)`. + real_t time_unscaled = 0.0; + for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) { + real_t frame_duration_unscaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame); + real_t slice_start = time_unscaled / speed; + real_t slice_end = (time_unscaled + frame_duration_unscaled) / speed; + RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, animation_duration, slice_start, slice_end, animation_offset); + + Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame); + tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, p_tile_set->is_uv_clipping()); + + time_unscaled += frame_duration_unscaled; + } + RenderingServer::get_singleton()->canvas_item_add_animation_slice(p_canvas_item, 1.0, 0.0, 1.0, 0.0); + } + } +} + void TileMapLayer::set_cell(const Vector2i &p_coords, int p_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile) { // Set the current cell tile (using integer position). Vector2i pk(p_coords); @@ -2212,7 +2297,7 @@ void TileMapLayer::erase_cell(const Vector2i &p_coords) { } void TileMapLayer::fix_invalid_tiles() { - ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot call fix_invalid_tiles() on a TileMap without a valid TileSet."); + ERR_FAIL_COND_MSG(tile_set.is_null(), "Cannot call fix_invalid_tiles() on a TileMapLayer without a valid TileSet."); RBSet coords; for (const KeyValue &E : tile_map_layer_data) { diff --git a/scene/2d/tile_map_layer.h b/scene/2d/tile_map_layer.h index 5861433c8ad5..57c83d7c4c15 100644 --- a/scene/2d/tile_map_layer.h +++ b/scene/2d/tile_map_layer.h @@ -269,6 +269,8 @@ class TileMapLayer : public Node2D { }; private: + static constexpr float FP_ADJUST = 0.00001; + // Properties. HashMap tile_map_layer_data; @@ -407,6 +409,8 @@ class TileMapLayer : public Node2D { // Not exposed to users. TileMapCell get_cell(const Vector2i &p_coords) const; + static void draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame = -1, Color p_modulation = Color(1.0, 1.0, 1.0, 1.0), const TileData *p_tile_data_override = nullptr, real_t p_normalized_animation_offset = 0.0); + ////////////// Exposed functions ////////////// // --- Cells manipulation ---