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[Android] Check if keyStore
path is empty
#96254
[Android] Check if keyStore
path is empty
#96254
Conversation
In `godot-build-scripts`, the default `config.sh` sets `GODOT_ANDROID_SIGN_KEYSTORE` to an empty string but we were only checking if it's null.
Do you know why this happens @m4gr3d? I would expect that what's in |
keyStore
path is empty
Thanks! |
For more context, this was a custom build from e53dc80 (which was
Gradle log
|
@akien-mga @raulsntos That's expected. Before running the task, gradle goes through an init and configuration phase for the entire project in order to build a dependency graph. So the See https://docs.gradle.org/current/userguide/build_lifecycle.html#sec:build_phases for more details! |
In godot-build-scripts, the default
config.sh
setsGODOT_ANDROID_SIGN_KEYSTORE
to an empty string but we were only checking if it's null.Although, I'm not sure why this was being evaluated if I wasn't building the editor.