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Fix shader crash when using a varying in separate func before it defined #35406

Fix shader crash when using a varying in separate func before it defined

Fix shader crash when using a varying in separate func before it defined #35406

🐧 Linux  /  Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)

succeeded Jul 23, 2024 in 37m 32s