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Releases: godotengine/webrtc-native

v1.0.0-beta14

22 Jan 10:48
5bc4b79
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v1.0.0-beta14 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta14 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta13

20 Jan 14:13
0b1c55e
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v1.0.0-beta13 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta13 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta12

17 Jan 03:27
84e9d6d
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v1.0.0-beta12 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta12 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta11

12 Jan 17:56
2bc2a5d
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v1.0.0-beta11 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.1
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta11 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta10

29 Dec 17:33
5348407
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v1.0.0-beta10 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.0
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta10 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta9

29 Dec 14:47
0fc992e
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v1.0.0-beta9 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.0
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta9 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta8

10 Dec 19:30
61a6d25
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v1.0.0-beta8 Pre-release
Pre-release

Dependencies Versions

  • libdatachannel: 0.18.0
  • OpenSSL: 3.0.7

GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta8 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and its dependencies are licensed under other permissive open source licences. Please see thirdparty/README.md for more information.

v1.0.0-beta6 - Libdatachannel 0.17.12+git

28 Nov 21:10
35bdd5e
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GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta6 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and one of its dependency (libjuice) are licensed under LGPLv2.1 or later, see libdatachannel LICENSE and libjuice LICENSE.

Make sure you understand and comply with the LGPLv2.1 license when redistributing this plugin.

v1.0.0-beta5 - Libdatachannel 0.17.10+git

19 Nov 10:21
d697901
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GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta5 and might not work with different versions.

See WebRTC minimal demo or signalling demo for examples.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and one of its dependency (libjuice) are licensed under LGPLv2.1 or later, see libdatachannel LICENSE and libjuice LICENSE.

Make sure you understand and comply with the LGPLv2.1 license when redistributing this plugin.

v1.0.0-beta4 - Libdatachannel 0.17.10+git

15 Nov 04:13
ecec40f
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GDExtension (Godot 4)

Download the godot-extension-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library automatically registers itself on startup.

Note: This version is built for Godot 4.0-beta4 and might not work with different versions.

GDNative Plugin (Godot 3)

Download the godot-gdnative-webrtc.zip file from the assets below and extract its content to the root of your Godot project.
The library act as a GDNative singleton, you enable or disable it via: Project -> ProjectSettings -> GDNative.

See WebRTC minimal demo or signalling demo for examples.

Note: This version is built for Godot 3.5 and might not work with earlier versions.

License

The webrtc-native plugin is licensed under the MIT license (see LICENSE), while libdatachannel and one of its dependency (libjuice) are licensed under LGPLv2.1 or later, see libdatachannel LICENSE and libjuice LICENSE.

Make sure you understand and comply with the LGPLv2.1 license when redistributing this plugin.