Skip to content

Actions: gonetz/GLideN64

Actions

GLideN64

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
96 workflow runs
96 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Remove duplicate line.
GLideN64 #391: Commit 5bbf55d pushed by gonetz
May 1, 2024 05:20 8m 13s master
May 1, 2024 05:20 8m 13s
Mip Map support for HD textures
GLideN64 #390: Pull request #2826 synchronize by gonetz
April 30, 2024 15:22 8m 39s hd_mipmap
April 30, 2024 15:22 8m 39s
textureEngine1 hack
GLideN64 #389: Commit 45eb4c6 pushed by gonetz
April 30, 2024 15:22 7m 53s hd_mipmap
April 30, 2024 15:22 7m 53s
Replace noise textures with hashing
GLideN64 #387: Pull request #2833 opened by scurest
April 25, 2024 21:46 8m 57s scurest:hash-noise
April 25, 2024 21:46 8m 57s
Cleanup unused code in NoiseTexture.cpp
GLideN64 #386: Pull request #2832 opened by scurest
April 22, 2024 14:24 9m 10s scurest:noise-cleanup
April 22, 2024 14:24 9m 10s
Mip Map support for HD textures
GLideN64 #385: Pull request #2826 synchronize by gonetz
April 21, 2024 09:02 7m 21s hd_mipmap
April 21, 2024 09:02 7m 21s
Fix load of HD mipmap tiles.
GLideN64 #384: Commit 14b357a pushed by gonetz
April 21, 2024 09:02 7m 9s hd_mipmap
April 21, 2024 09:02 7m 9s
Mip Map support for HD textures
GLideN64 #383: Pull request #2826 synchronize by gonetz
April 21, 2024 07:15 7m 58s hd_mipmap
April 21, 2024 07:15 7m 58s
Use seed to calculate checksum of mipmap tiles.
GLideN64 #382: Commit ba3733a pushed by gonetz
April 21, 2024 07:15 7m 28s hd_mipmap
April 21, 2024 07:15 7m 28s
Mip Map support for HD textures
GLideN64 #380: Pull request #2826 opened by gonetz
March 26, 2024 14:41 7m 50s hd_mipmap
March 26, 2024 14:41 7m 50s
Implement mip-mapping for HD textures.
GLideN64 #379: Commit 8433cda pushed by gonetz
March 26, 2024 14:40 7m 59s hd_mipmap
March 26, 2024 14:40 7m 59s
Add "Use strong CRC for texture dump" option. (#2820)
GLideN64 #378: Commit ded38f8 pushed by gonetz
March 24, 2024 11:19 7m 37s master
March 24, 2024 11:19 7m 37s
Add "Use strong CRC for texture dump" option.
GLideN64 #377: Pull request #2820 synchronize by gonetz
March 17, 2024 15:19 8m 2s 2806_strong_hd_texture_hash
March 17, 2024 15:19 8m 2s
Fix buffer size.
GLideN64 #376: Commit 45c140b pushed by gonetz
March 17, 2024 15:19 7m 4s 2806_strong_hd_texture_hash
March 17, 2024 15:19 7m 4s
Qt: fix #2813
GLideN64 #375: Commit 3abe0c5 pushed by gonetz
March 10, 2024 16:06 7m 48s master
March 10, 2024 16:06 7m 48s
Correct subscreen hack
GLideN64 #374: Commit e568bab pushed by gonetz
March 10, 2024 16:02 7m 47s master
March 10, 2024 16:02 7m 47s
Correct subscreen hack
GLideN64 #373: Pull request #2825 opened by gonetz
March 10, 2024 15:52 7m 46s 2784_correct_hack
March 10, 2024 15:52 7m 46s
Correct subscreen hack
GLideN64 #372: Commit e5f0f95 pushed by gonetz
March 10, 2024 15:51 7m 23s 2784_correct_hack
March 10, 2024 15:51 7m 23s
Fix #2813
GLideN64 #371: Pull request #2824 opened by scurest
March 8, 2024 18:43 9m 5s scurest:iss2813
March 8, 2024 18:43 9m 5s
Config_mupenplus.cpp: Update AspectRatio description
GLideN64 #370: Commit 525ce82 pushed by gonetz
March 3, 2024 15:53 7m 30s master
March 3, 2024 15:53 7m 30s
Config_mupenplus.cpp: Update AspectRatio description
GLideN64 #369: Pull request #2822 opened by GhostlyDark
March 3, 2024 11:55 7m 16s GhostlyDark:adjust
March 3, 2024 11:55 7m 16s
Update node.js version 16 to version 20 in CI/CD workflow
GLideN64 #368: Commit e6d3c28 pushed by gonetz
March 2, 2024 17:54 8m 25s master
March 2, 2024 17:54 8m 25s
Add "Use strong CRC for texture dump" option.
GLideN64 #367: Pull request #2820 synchronize by gonetz
March 2, 2024 17:50 7m 11s 2806_strong_hd_texture_hash
March 2, 2024 17:50 7m 11s