GLTF with repeated material not receiving shadows #6535
cpheinrich
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What's your shadows configuration? Sunlight shadows work fine: |
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Thanks for the reply! We're using VSM shadows with these options, anything look amiss there? |
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We recently added a repeated floor material to our room mode scans, but it seems like now the floor is not receiving shadows (see the shadow from the desk does not cast on the floor now for the one with the material).
There is no other difference in the viewer -- same lights and shadow configs. Is there something I need to be doing differently to have an object with a material receive shadows?
Here is the .glb file:
office_no_shadow.glb.zip
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