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When using math coordinates and drawing an image with ever-increasing x and y coordinates, the image itself is flipped vertically and still moves from top-left to bottom-right, instead of the expected behavior of being upright and moving from bottom-left to top-right.
When using math coordinates and drawing an image with ever-increasing x and y coordinates, the image itself is flipped vertically and still moves from top-left to bottom-right, instead of the expected behavior of being upright and moving from bottom-left to top-right.
Code:
Behavior:
https://user-images.githubusercontent.com/67956318/103039776-59367580-457a-11eb-8ca0-169f7daef62d.mp4
If
GPU_SetCoordinateMode(1);
is omitted, everything works as expected: the image is normal, and theGPU_LogInfo
printsx, y: 5.000000, 5.000000
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