-
Notifications
You must be signed in to change notification settings - Fork 4.4k
/
clientconn.go
1831 lines (1642 loc) · 59.7 KB
/
clientconn.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
*
* Copyright 2014 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package grpc
import (
"context"
"errors"
"fmt"
"math"
"net/url"
"strings"
"sync"
"sync/atomic"
"time"
"google.golang.org/grpc/balancer"
"google.golang.org/grpc/balancer/base"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/connectivity"
"google.golang.org/grpc/internal"
"google.golang.org/grpc/internal/channelz"
"google.golang.org/grpc/internal/grpcsync"
"google.golang.org/grpc/internal/idle"
"google.golang.org/grpc/internal/pretty"
iresolver "google.golang.org/grpc/internal/resolver"
"google.golang.org/grpc/internal/transport"
"google.golang.org/grpc/keepalive"
"google.golang.org/grpc/resolver"
"google.golang.org/grpc/serviceconfig"
"google.golang.org/grpc/status"
_ "google.golang.org/grpc/balancer/roundrobin" // To register roundrobin.
_ "google.golang.org/grpc/internal/resolver/passthrough" // To register passthrough resolver.
_ "google.golang.org/grpc/internal/resolver/unix" // To register unix resolver.
_ "google.golang.org/grpc/resolver/dns" // To register dns resolver.
)
const (
// minimum time to give a connection to complete
minConnectTimeout = 20 * time.Second
)
var (
// ErrClientConnClosing indicates that the operation is illegal because
// the ClientConn is closing.
//
// Deprecated: this error should not be relied upon by users; use the status
// code of Canceled instead.
ErrClientConnClosing = status.Error(codes.Canceled, "grpc: the client connection is closing")
// errConnDrain indicates that the connection starts to be drained and does not accept any new RPCs.
errConnDrain = errors.New("grpc: the connection is drained")
// errConnClosing indicates that the connection is closing.
errConnClosing = errors.New("grpc: the connection is closing")
// errConnIdling indicates the connection is being closed as the channel
// is moving to an idle mode due to inactivity.
errConnIdling = errors.New("grpc: the connection is closing due to channel idleness")
// invalidDefaultServiceConfigErrPrefix is used to prefix the json parsing error for the default
// service config.
invalidDefaultServiceConfigErrPrefix = "grpc: the provided default service config is invalid"
)
// The following errors are returned from Dial and DialContext
var (
// errNoTransportSecurity indicates that there is no transport security
// being set for ClientConn. Users should either set one or explicitly
// call WithInsecure DialOption to disable security.
errNoTransportSecurity = errors.New("grpc: no transport security set (use grpc.WithTransportCredentials(insecure.NewCredentials()) explicitly or set credentials)")
// errTransportCredsAndBundle indicates that creds bundle is used together
// with other individual Transport Credentials.
errTransportCredsAndBundle = errors.New("grpc: credentials.Bundle may not be used with individual TransportCredentials")
// errNoTransportCredsInBundle indicated that the configured creds bundle
// returned a transport credentials which was nil.
errNoTransportCredsInBundle = errors.New("grpc: credentials.Bundle must return non-nil transport credentials")
// errTransportCredentialsMissing indicates that users want to transmit
// security information (e.g., OAuth2 token) which requires secure
// connection on an insecure connection.
errTransportCredentialsMissing = errors.New("grpc: the credentials require transport level security (use grpc.WithTransportCredentials() to set)")
)
const (
defaultClientMaxReceiveMessageSize = 1024 * 1024 * 4
defaultClientMaxSendMessageSize = math.MaxInt32
// http2IOBufSize specifies the buffer size for sending frames.
defaultWriteBufSize = 32 * 1024
defaultReadBufSize = 32 * 1024
)
type defaultConfigSelector struct {
sc *ServiceConfig
}
func (dcs *defaultConfigSelector) SelectConfig(rpcInfo iresolver.RPCInfo) (*iresolver.RPCConfig, error) {
return &iresolver.RPCConfig{
Context: rpcInfo.Context,
MethodConfig: getMethodConfig(dcs.sc, rpcInfo.Method),
}, nil
}
// NewClient creates a new gRPC "channel" for the target URI provided. No I/O
// is performed. Use of the ClientConn for RPCs will automatically cause it to
// connect. Connect may be used to manually create a connection, but for most
// users this is unnecessary.
//
// The target name syntax is defined in
// https://github.com/grpc/grpc/blob/master/doc/naming.md. e.g. to use dns
// resolver, a "dns:///" prefix should be applied to the target.
//
// The DialOptions returned by WithBlock, WithTimeout, and
// WithReturnConnectionError are ignored by this function.
func NewClient(target string, opts ...DialOption) (conn *ClientConn, err error) {
cc := &ClientConn{
target: target,
conns: make(map[*addrConn]struct{}),
dopts: defaultDialOptions(),
}
cc.retryThrottler.Store((*retryThrottler)(nil))
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil})
cc.ctx, cc.cancel = context.WithCancel(context.Background())
// Apply dial options.
disableGlobalOpts := false
for _, opt := range opts {
if _, ok := opt.(*disableGlobalDialOptions); ok {
disableGlobalOpts = true
break
}
}
if !disableGlobalOpts {
for _, opt := range globalDialOptions {
opt.apply(&cc.dopts)
}
}
for _, opt := range opts {
opt.apply(&cc.dopts)
}
chainUnaryClientInterceptors(cc)
chainStreamClientInterceptors(cc)
if err := cc.validateTransportCredentials(); err != nil {
return nil, err
}
if cc.dopts.defaultServiceConfigRawJSON != nil {
scpr := parseServiceConfig(*cc.dopts.defaultServiceConfigRawJSON)
if scpr.Err != nil {
return nil, fmt.Errorf("%s: %v", invalidDefaultServiceConfigErrPrefix, scpr.Err)
}
cc.dopts.defaultServiceConfig, _ = scpr.Config.(*ServiceConfig)
}
cc.mkp = cc.dopts.copts.KeepaliveParams
// Register ClientConn with channelz.
cc.channelzRegistration(target)
// TODO: Ideally it should be impossible to error from this function after
// channelz registration. This will require removing some channelz logs
// from the following functions that can error. Errors can be returned to
// the user, and successful logs can be emitted here, after the checks have
// passed and channelz is subsequently registered.
// Determine the resolver to use.
if err := cc.parseTargetAndFindResolver(); err != nil {
channelz.RemoveEntry(cc.channelz.ID)
return nil, err
}
if err = cc.determineAuthority(); err != nil {
channelz.RemoveEntry(cc.channelz.ID)
return nil, err
}
cc.csMgr = newConnectivityStateManager(cc.ctx, cc.channelz)
cc.pickerWrapper = newPickerWrapper(cc.dopts.copts.StatsHandlers)
cc.initIdleStateLocked() // Safe to call without the lock, since nothing else has a reference to cc.
cc.idlenessMgr = idle.NewManager((*idler)(cc), cc.dopts.idleTimeout)
return cc, nil
}
// Dial calls DialContext(context.Background(), target, opts...).
//
// Deprecated: use NewClient instead. Will be supported throughout 1.x.
func Dial(target string, opts ...DialOption) (*ClientConn, error) {
return DialContext(context.Background(), target, opts...)
}
// DialContext calls NewClient and then exits idle mode. If WithBlock(true) is
// used, it calls Connect and WaitForStateChange until either the context
// expires or the state of the ClientConn is Ready.
//
// One subtle difference between NewClient and Dial and DialContext is that the
// former uses "dns" as the default name resolver, while the latter use
// "passthrough" for backward compatibility. This distinction should not matter
// to most users, but could matter to legacy users that specify a custom dialer
// and expect it to receive the target string directly.
//
// Deprecated: use NewClient instead. Will be supported throughout 1.x.
func DialContext(ctx context.Context, target string, opts ...DialOption) (conn *ClientConn, err error) {
// At the end of this method, we kick the channel out of idle, rather than
// waiting for the first rpc.
opts = append([]DialOption{withDefaultScheme("passthrough")}, opts...)
cc, err := NewClient(target, opts...)
if err != nil {
return nil, err
}
// We start the channel off in idle mode, but kick it out of idle now,
// instead of waiting for the first RPC. This is the legacy behavior of
// Dial.
defer func() {
if err != nil {
cc.Close()
}
}()
// This creates the name resolver, load balancer, etc.
if err := cc.idlenessMgr.ExitIdleMode(); err != nil {
return nil, err
}
// Return now for non-blocking dials.
if !cc.dopts.block {
return cc, nil
}
if cc.dopts.timeout > 0 {
var cancel context.CancelFunc
ctx, cancel = context.WithTimeout(ctx, cc.dopts.timeout)
defer cancel()
}
defer func() {
select {
case <-ctx.Done():
switch {
case ctx.Err() == err:
conn = nil
case err == nil || !cc.dopts.returnLastError:
conn, err = nil, ctx.Err()
default:
conn, err = nil, fmt.Errorf("%v: %v", ctx.Err(), err)
}
default:
}
}()
// A blocking dial blocks until the clientConn is ready.
for {
s := cc.GetState()
if s == connectivity.Idle {
cc.Connect()
}
if s == connectivity.Ready {
return cc, nil
} else if cc.dopts.copts.FailOnNonTempDialError && s == connectivity.TransientFailure {
if err = cc.connectionError(); err != nil {
terr, ok := err.(interface {
Temporary() bool
})
if ok && !terr.Temporary() {
return nil, err
}
}
}
if !cc.WaitForStateChange(ctx, s) {
// ctx got timeout or canceled.
if err = cc.connectionError(); err != nil && cc.dopts.returnLastError {
return nil, err
}
return nil, ctx.Err()
}
}
}
// addTraceEvent is a helper method to add a trace event on the channel. If the
// channel is a nested one, the same event is also added on the parent channel.
func (cc *ClientConn) addTraceEvent(msg string) {
ted := &channelz.TraceEvent{
Desc: fmt.Sprintf("Channel %s", msg),
Severity: channelz.CtInfo,
}
if cc.dopts.channelzParent != nil {
ted.Parent = &channelz.TraceEvent{
Desc: fmt.Sprintf("Nested channel(id:%d) %s", cc.channelz.ID, msg),
Severity: channelz.CtInfo,
}
}
channelz.AddTraceEvent(logger, cc.channelz, 0, ted)
}
type idler ClientConn
func (i *idler) EnterIdleMode() {
(*ClientConn)(i).enterIdleMode()
}
func (i *idler) ExitIdleMode() error {
return (*ClientConn)(i).exitIdleMode()
}
// exitIdleMode moves the channel out of idle mode by recreating the name
// resolver and load balancer. This should never be called directly; use
// cc.idlenessMgr.ExitIdleMode instead.
func (cc *ClientConn) exitIdleMode() (err error) {
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return errConnClosing
}
cc.mu.Unlock()
// This needs to be called without cc.mu because this builds a new resolver
// which might update state or report error inline, which would then need to
// acquire cc.mu.
if err := cc.resolverWrapper.start(); err != nil {
return err
}
cc.addTraceEvent("exiting idle mode")
return nil
}
// initIdleStateLocked initializes common state to how it should be while idle.
func (cc *ClientConn) initIdleStateLocked() {
cc.resolverWrapper = newCCResolverWrapper(cc)
cc.balancerWrapper = newCCBalancerWrapper(cc)
cc.firstResolveEvent = grpcsync.NewEvent()
// cc.conns == nil is a proxy for the ClientConn being closed. So, instead
// of setting it to nil here, we recreate the map. This also means that we
// don't have to do this when exiting idle mode.
cc.conns = make(map[*addrConn]struct{})
}
// enterIdleMode puts the channel in idle mode, and as part of it shuts down the
// name resolver, load balancer, and any subchannels. This should never be
// called directly; use cc.idlenessMgr.EnterIdleMode instead.
func (cc *ClientConn) enterIdleMode() {
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return
}
conns := cc.conns
rWrapper := cc.resolverWrapper
rWrapper.close()
cc.pickerWrapper.reset()
bWrapper := cc.balancerWrapper
bWrapper.close()
cc.csMgr.updateState(connectivity.Idle)
cc.addTraceEvent("entering idle mode")
cc.initIdleStateLocked()
cc.mu.Unlock()
// Block until the name resolver and LB policy are closed.
<-rWrapper.serializer.Done()
<-bWrapper.serializer.Done()
// Close all subchannels after the LB policy is closed.
for ac := range conns {
ac.tearDown(errConnIdling)
}
}
// validateTransportCredentials performs a series of checks on the configured
// transport credentials. It returns a non-nil error if any of these conditions
// are met:
// - no transport creds and no creds bundle is configured
// - both transport creds and creds bundle are configured
// - creds bundle is configured, but it lacks a transport credentials
// - insecure transport creds configured alongside call creds that require
// transport level security
//
// If none of the above conditions are met, the configured credentials are
// deemed valid and a nil error is returned.
func (cc *ClientConn) validateTransportCredentials() error {
if cc.dopts.copts.TransportCredentials == nil && cc.dopts.copts.CredsBundle == nil {
return errNoTransportSecurity
}
if cc.dopts.copts.TransportCredentials != nil && cc.dopts.copts.CredsBundle != nil {
return errTransportCredsAndBundle
}
if cc.dopts.copts.CredsBundle != nil && cc.dopts.copts.CredsBundle.TransportCredentials() == nil {
return errNoTransportCredsInBundle
}
transportCreds := cc.dopts.copts.TransportCredentials
if transportCreds == nil {
transportCreds = cc.dopts.copts.CredsBundle.TransportCredentials()
}
if transportCreds.Info().SecurityProtocol == "insecure" {
for _, cd := range cc.dopts.copts.PerRPCCredentials {
if cd.RequireTransportSecurity() {
return errTransportCredentialsMissing
}
}
}
return nil
}
// channelzRegistration registers the newly created ClientConn with channelz and
// stores the returned identifier in `cc.channelz`. A channelz trace event is
// emitted for ClientConn creation. If the newly created ClientConn is a nested
// one, i.e a valid parent ClientConn ID is specified via a dial option, the
// trace event is also added to the parent.
//
// Doesn't grab cc.mu as this method is expected to be called only at Dial time.
func (cc *ClientConn) channelzRegistration(target string) {
parentChannel, _ := cc.dopts.channelzParent.(*channelz.Channel)
cc.channelz = channelz.RegisterChannel(parentChannel, target)
cc.addTraceEvent("created")
}
// chainUnaryClientInterceptors chains all unary client interceptors into one.
func chainUnaryClientInterceptors(cc *ClientConn) {
interceptors := cc.dopts.chainUnaryInts
// Prepend dopts.unaryInt to the chaining interceptors if it exists, since unaryInt will
// be executed before any other chained interceptors.
if cc.dopts.unaryInt != nil {
interceptors = append([]UnaryClientInterceptor{cc.dopts.unaryInt}, interceptors...)
}
var chainedInt UnaryClientInterceptor
if len(interceptors) == 0 {
chainedInt = nil
} else if len(interceptors) == 1 {
chainedInt = interceptors[0]
} else {
chainedInt = func(ctx context.Context, method string, req, reply any, cc *ClientConn, invoker UnaryInvoker, opts ...CallOption) error {
return interceptors[0](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, 0, invoker), opts...)
}
}
cc.dopts.unaryInt = chainedInt
}
// getChainUnaryInvoker recursively generate the chained unary invoker.
func getChainUnaryInvoker(interceptors []UnaryClientInterceptor, curr int, finalInvoker UnaryInvoker) UnaryInvoker {
if curr == len(interceptors)-1 {
return finalInvoker
}
return func(ctx context.Context, method string, req, reply any, cc *ClientConn, opts ...CallOption) error {
return interceptors[curr+1](ctx, method, req, reply, cc, getChainUnaryInvoker(interceptors, curr+1, finalInvoker), opts...)
}
}
// chainStreamClientInterceptors chains all stream client interceptors into one.
func chainStreamClientInterceptors(cc *ClientConn) {
interceptors := cc.dopts.chainStreamInts
// Prepend dopts.streamInt to the chaining interceptors if it exists, since streamInt will
// be executed before any other chained interceptors.
if cc.dopts.streamInt != nil {
interceptors = append([]StreamClientInterceptor{cc.dopts.streamInt}, interceptors...)
}
var chainedInt StreamClientInterceptor
if len(interceptors) == 0 {
chainedInt = nil
} else if len(interceptors) == 1 {
chainedInt = interceptors[0]
} else {
chainedInt = func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, streamer Streamer, opts ...CallOption) (ClientStream, error) {
return interceptors[0](ctx, desc, cc, method, getChainStreamer(interceptors, 0, streamer), opts...)
}
}
cc.dopts.streamInt = chainedInt
}
// getChainStreamer recursively generate the chained client stream constructor.
func getChainStreamer(interceptors []StreamClientInterceptor, curr int, finalStreamer Streamer) Streamer {
if curr == len(interceptors)-1 {
return finalStreamer
}
return func(ctx context.Context, desc *StreamDesc, cc *ClientConn, method string, opts ...CallOption) (ClientStream, error) {
return interceptors[curr+1](ctx, desc, cc, method, getChainStreamer(interceptors, curr+1, finalStreamer), opts...)
}
}
// newConnectivityStateManager creates an connectivityStateManager with
// the specified channel.
func newConnectivityStateManager(ctx context.Context, channel *channelz.Channel) *connectivityStateManager {
return &connectivityStateManager{
channelz: channel,
pubSub: grpcsync.NewPubSub(ctx),
}
}
// connectivityStateManager keeps the connectivity.State of ClientConn.
// This struct will eventually be exported so the balancers can access it.
//
// TODO: If possible, get rid of the `connectivityStateManager` type, and
// provide this functionality using the `PubSub`, to avoid keeping track of
// the connectivity state at two places.
type connectivityStateManager struct {
mu sync.Mutex
state connectivity.State
notifyChan chan struct{}
channelz *channelz.Channel
pubSub *grpcsync.PubSub
}
// updateState updates the connectivity.State of ClientConn.
// If there's a change it notifies goroutines waiting on state change to
// happen.
func (csm *connectivityStateManager) updateState(state connectivity.State) {
csm.mu.Lock()
defer csm.mu.Unlock()
if csm.state == connectivity.Shutdown {
return
}
if csm.state == state {
return
}
csm.state = state
csm.channelz.ChannelMetrics.State.Store(&state)
csm.pubSub.Publish(state)
channelz.Infof(logger, csm.channelz, "Channel Connectivity change to %v", state)
if csm.notifyChan != nil {
// There are other goroutines waiting on this channel.
close(csm.notifyChan)
csm.notifyChan = nil
}
}
func (csm *connectivityStateManager) getState() connectivity.State {
csm.mu.Lock()
defer csm.mu.Unlock()
return csm.state
}
func (csm *connectivityStateManager) getNotifyChan() <-chan struct{} {
csm.mu.Lock()
defer csm.mu.Unlock()
if csm.notifyChan == nil {
csm.notifyChan = make(chan struct{})
}
return csm.notifyChan
}
// ClientConnInterface defines the functions clients need to perform unary and
// streaming RPCs. It is implemented by *ClientConn, and is only intended to
// be referenced by generated code.
type ClientConnInterface interface {
// Invoke performs a unary RPC and returns after the response is received
// into reply.
Invoke(ctx context.Context, method string, args any, reply any, opts ...CallOption) error
// NewStream begins a streaming RPC.
NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error)
}
// Assert *ClientConn implements ClientConnInterface.
var _ ClientConnInterface = (*ClientConn)(nil)
// ClientConn represents a virtual connection to a conceptual endpoint, to
// perform RPCs.
//
// A ClientConn is free to have zero or more actual connections to the endpoint
// based on configuration, load, etc. It is also free to determine which actual
// endpoints to use and may change it every RPC, permitting client-side load
// balancing.
//
// A ClientConn encapsulates a range of functionality including name
// resolution, TCP connection establishment (with retries and backoff) and TLS
// handshakes. It also handles errors on established connections by
// re-resolving the name and reconnecting.
type ClientConn struct {
ctx context.Context // Initialized using the background context at dial time.
cancel context.CancelFunc // Cancelled on close.
// The following are initialized at dial time, and are read-only after that.
target string // User's dial target.
parsedTarget resolver.Target // See parseTargetAndFindResolver().
authority string // See determineAuthority().
dopts dialOptions // Default and user specified dial options.
channelz *channelz.Channel // Channelz object.
resolverBuilder resolver.Builder // See parseTargetAndFindResolver().
idlenessMgr *idle.Manager
// The following provide their own synchronization, and therefore don't
// require cc.mu to be held to access them.
csMgr *connectivityStateManager
pickerWrapper *pickerWrapper
safeConfigSelector iresolver.SafeConfigSelector
retryThrottler atomic.Value // Updated from service config.
// mu protects the following fields.
// TODO: split mu so the same mutex isn't used for everything.
mu sync.RWMutex
resolverWrapper *ccResolverWrapper // Always recreated whenever entering idle to simplify Close.
balancerWrapper *ccBalancerWrapper // Always recreated whenever entering idle to simplify Close.
sc *ServiceConfig // Latest service config received from the resolver.
conns map[*addrConn]struct{} // Set to nil on close.
mkp keepalive.ClientParameters // May be updated upon receipt of a GoAway.
// firstResolveEvent is used to track whether the name resolver sent us at
// least one update. RPCs block on this event. May be accessed without mu
// if we know we cannot be asked to enter idle mode while accessing it (e.g.
// when the idle manager has already been closed, or if we are already
// entering idle mode).
firstResolveEvent *grpcsync.Event
lceMu sync.Mutex // protects lastConnectionError
lastConnectionError error
}
// WaitForStateChange waits until the connectivity.State of ClientConn changes from sourceState or
// ctx expires. A true value is returned in former case and false in latter.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a
// later release.
func (cc *ClientConn) WaitForStateChange(ctx context.Context, sourceState connectivity.State) bool {
ch := cc.csMgr.getNotifyChan()
if cc.csMgr.getState() != sourceState {
return true
}
select {
case <-ctx.Done():
return false
case <-ch:
return true
}
}
// GetState returns the connectivity.State of ClientConn.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
// release.
func (cc *ClientConn) GetState() connectivity.State {
return cc.csMgr.getState()
}
// Connect causes all subchannels in the ClientConn to attempt to connect if
// the channel is idle. Does not wait for the connection attempts to begin
// before returning.
//
// # Experimental
//
// Notice: This API is EXPERIMENTAL and may be changed or removed in a later
// release.
func (cc *ClientConn) Connect() {
if err := cc.idlenessMgr.ExitIdleMode(); err != nil {
cc.addTraceEvent(err.Error())
return
}
// If the ClientConn was not in idle mode, we need to call ExitIdle on the
// LB policy so that connections can be created.
cc.mu.Lock()
cc.balancerWrapper.exitIdle()
cc.mu.Unlock()
}
// waitForResolvedAddrs blocks until the resolver has provided addresses or the
// context expires. Returns nil unless the context expires first; otherwise
// returns a status error based on the context.
func (cc *ClientConn) waitForResolvedAddrs(ctx context.Context) error {
// This is on the RPC path, so we use a fast path to avoid the
// more-expensive "select" below after the resolver has returned once.
if cc.firstResolveEvent.HasFired() {
return nil
}
select {
case <-cc.firstResolveEvent.Done():
return nil
case <-ctx.Done():
return status.FromContextError(ctx.Err()).Err()
case <-cc.ctx.Done():
return ErrClientConnClosing
}
}
var emptyServiceConfig *ServiceConfig
func init() {
balancer.Register(pickfirstBuilder{})
cfg := parseServiceConfig("{}")
if cfg.Err != nil {
panic(fmt.Sprintf("impossible error parsing empty service config: %v", cfg.Err))
}
emptyServiceConfig = cfg.Config.(*ServiceConfig)
internal.SubscribeToConnectivityStateChanges = func(cc *ClientConn, s grpcsync.Subscriber) func() {
return cc.csMgr.pubSub.Subscribe(s)
}
internal.EnterIdleModeForTesting = func(cc *ClientConn) {
cc.idlenessMgr.EnterIdleModeForTesting()
}
internal.ExitIdleModeForTesting = func(cc *ClientConn) error {
return cc.idlenessMgr.ExitIdleMode()
}
}
func (cc *ClientConn) maybeApplyDefaultServiceConfig() {
if cc.sc != nil {
cc.applyServiceConfigAndBalancer(cc.sc, nil)
return
}
if cc.dopts.defaultServiceConfig != nil {
cc.applyServiceConfigAndBalancer(cc.dopts.defaultServiceConfig, &defaultConfigSelector{cc.dopts.defaultServiceConfig})
} else {
cc.applyServiceConfigAndBalancer(emptyServiceConfig, &defaultConfigSelector{emptyServiceConfig})
}
}
func (cc *ClientConn) updateResolverStateAndUnlock(s resolver.State, err error) error {
defer cc.firstResolveEvent.Fire()
// Check if the ClientConn is already closed. Some fields (e.g.
// balancerWrapper) are set to nil when closing the ClientConn, and could
// cause nil pointer panic if we don't have this check.
if cc.conns == nil {
cc.mu.Unlock()
return nil
}
if err != nil {
// May need to apply the initial service config in case the resolver
// doesn't support service configs, or doesn't provide a service config
// with the new addresses.
cc.maybeApplyDefaultServiceConfig()
cc.balancerWrapper.resolverError(err)
// No addresses are valid with err set; return early.
cc.mu.Unlock()
return balancer.ErrBadResolverState
}
var ret error
if cc.dopts.disableServiceConfig {
channelz.Infof(logger, cc.channelz, "ignoring service config from resolver (%v) and applying the default because service config is disabled", s.ServiceConfig)
cc.maybeApplyDefaultServiceConfig()
} else if s.ServiceConfig == nil {
cc.maybeApplyDefaultServiceConfig()
// TODO: do we need to apply a failing LB policy if there is no
// default, per the error handling design?
} else {
if sc, ok := s.ServiceConfig.Config.(*ServiceConfig); s.ServiceConfig.Err == nil && ok {
configSelector := iresolver.GetConfigSelector(s)
if configSelector != nil {
if len(s.ServiceConfig.Config.(*ServiceConfig).Methods) != 0 {
channelz.Infof(logger, cc.channelz, "method configs in service config will be ignored due to presence of config selector")
}
} else {
configSelector = &defaultConfigSelector{sc}
}
cc.applyServiceConfigAndBalancer(sc, configSelector)
} else {
ret = balancer.ErrBadResolverState
if cc.sc == nil {
// Apply the failing LB only if we haven't received valid service config
// from the name resolver in the past.
cc.applyFailingLBLocked(s.ServiceConfig)
cc.mu.Unlock()
return ret
}
}
}
var balCfg serviceconfig.LoadBalancingConfig
if cc.sc != nil && cc.sc.lbConfig != nil {
balCfg = cc.sc.lbConfig
}
bw := cc.balancerWrapper
cc.mu.Unlock()
uccsErr := bw.updateClientConnState(&balancer.ClientConnState{ResolverState: s, BalancerConfig: balCfg})
if ret == nil {
ret = uccsErr // prefer ErrBadResolver state since any other error is
// currently meaningless to the caller.
}
return ret
}
// applyFailingLBLocked is akin to configuring an LB policy on the channel which
// always fails RPCs. Here, an actual LB policy is not configured, but an always
// erroring picker is configured, which returns errors with information about
// what was invalid in the received service config. A config selector with no
// service config is configured, and the connectivity state of the channel is
// set to TransientFailure.
func (cc *ClientConn) applyFailingLBLocked(sc *serviceconfig.ParseResult) {
var err error
if sc.Err != nil {
err = status.Errorf(codes.Unavailable, "error parsing service config: %v", sc.Err)
} else {
err = status.Errorf(codes.Unavailable, "illegal service config type: %T", sc.Config)
}
cc.safeConfigSelector.UpdateConfigSelector(&defaultConfigSelector{nil})
cc.pickerWrapper.updatePicker(base.NewErrPicker(err))
cc.csMgr.updateState(connectivity.TransientFailure)
}
// Makes a copy of the input addresses slice and clears out the balancer
// attributes field. Addresses are passed during subconn creation and address
// update operations. In both cases, we will clear the balancer attributes by
// calling this function, and therefore we will be able to use the Equal method
// provided by the resolver.Address type for comparison.
func copyAddressesWithoutBalancerAttributes(in []resolver.Address) []resolver.Address {
out := make([]resolver.Address, len(in))
for i := range in {
out[i] = in[i]
out[i].BalancerAttributes = nil
}
return out
}
// newAddrConnLocked creates an addrConn for addrs and adds it to cc.conns.
//
// Caller needs to make sure len(addrs) > 0.
func (cc *ClientConn) newAddrConnLocked(addrs []resolver.Address, opts balancer.NewSubConnOptions) (*addrConn, error) {
if cc.conns == nil {
return nil, ErrClientConnClosing
}
ac := &addrConn{
state: connectivity.Idle,
cc: cc,
addrs: copyAddressesWithoutBalancerAttributes(addrs),
scopts: opts,
dopts: cc.dopts,
channelz: channelz.RegisterSubChannel(cc.channelz.ID, ""),
resetBackoff: make(chan struct{}),
stateChan: make(chan struct{}),
}
ac.ctx, ac.cancel = context.WithCancel(cc.ctx)
channelz.AddTraceEvent(logger, ac.channelz, 0, &channelz.TraceEvent{
Desc: "Subchannel created",
Severity: channelz.CtInfo,
Parent: &channelz.TraceEvent{
Desc: fmt.Sprintf("Subchannel(id:%d) created", ac.channelz.ID),
Severity: channelz.CtInfo,
},
})
// Track ac in cc. This needs to be done before any getTransport(...) is called.
cc.conns[ac] = struct{}{}
return ac, nil
}
// removeAddrConn removes the addrConn in the subConn from clientConn.
// It also tears down the ac with the given error.
func (cc *ClientConn) removeAddrConn(ac *addrConn, err error) {
cc.mu.Lock()
if cc.conns == nil {
cc.mu.Unlock()
return
}
delete(cc.conns, ac)
cc.mu.Unlock()
ac.tearDown(err)
}
// Target returns the target string of the ClientConn.
func (cc *ClientConn) Target() string {
return cc.target
}
// CanonicalTarget returns the canonical target string of the ClientConn.
func (cc *ClientConn) CanonicalTarget() string {
return cc.parsedTarget.String()
}
func (cc *ClientConn) incrCallsStarted() {
cc.channelz.ChannelMetrics.CallsStarted.Add(1)
cc.channelz.ChannelMetrics.LastCallStartedTimestamp.Store(time.Now().UnixNano())
}
func (cc *ClientConn) incrCallsSucceeded() {
cc.channelz.ChannelMetrics.CallsSucceeded.Add(1)
}
func (cc *ClientConn) incrCallsFailed() {
cc.channelz.ChannelMetrics.CallsFailed.Add(1)
}
// connect starts creating a transport.
// It does nothing if the ac is not IDLE.
// TODO(bar) Move this to the addrConn section.
func (ac *addrConn) connect() error {
ac.mu.Lock()
if ac.state == connectivity.Shutdown {
if logger.V(2) {
logger.Infof("connect called on shutdown addrConn; ignoring.")
}
ac.mu.Unlock()
return errConnClosing
}
if ac.state != connectivity.Idle {
if logger.V(2) {
logger.Infof("connect called on addrConn in non-idle state (%v); ignoring.", ac.state)
}
ac.mu.Unlock()
return nil
}
ac.mu.Unlock()
ac.resetTransport()
return nil
}
func equalAddresses(a, b []resolver.Address) bool {
if len(a) != len(b) {
return false
}
for i, v := range a {
if !v.Equal(b[i]) {
return false
}
}
return true
}
// updateAddrs updates ac.addrs with the new addresses list and handles active
// connections or connection attempts.
func (ac *addrConn) updateAddrs(addrs []resolver.Address) {
ac.mu.Lock()
channelz.Infof(logger, ac.channelz, "addrConn: updateAddrs curAddr: %v, addrs: %v", pretty.ToJSON(ac.curAddr), pretty.ToJSON(addrs))
addrs = copyAddressesWithoutBalancerAttributes(addrs)
if equalAddresses(ac.addrs, addrs) {
ac.mu.Unlock()
return
}
ac.addrs = addrs
if ac.state == connectivity.Shutdown ||
ac.state == connectivity.TransientFailure ||
ac.state == connectivity.Idle {
// We were not connecting, so do nothing but update the addresses.
ac.mu.Unlock()
return
}
if ac.state == connectivity.Ready {
// Try to find the connected address.
for _, a := range addrs {
a.ServerName = ac.cc.getServerName(a)
if a.Equal(ac.curAddr) {
// We are connected to a valid address, so do nothing but
// update the addresses.
ac.mu.Unlock()
return
}
}
}
// We are either connected to the wrong address or currently connecting.
// Stop the current iteration and restart.
ac.cancel()
ac.ctx, ac.cancel = context.WithCancel(ac.cc.ctx)
// We have to defer here because GracefulClose => onClose, which requires
// locking ac.mu.
if ac.transport != nil {
defer ac.transport.GracefulClose()
ac.transport = nil
}
if len(addrs) == 0 {
ac.updateConnectivityState(connectivity.Idle, nil)
}
ac.mu.Unlock()
// Since we were connecting/connected, we should start a new connection
// attempt.
go ac.resetTransport()
}
// getServerName determines the serverName to be used in the connection
// handshake. The default value for the serverName is the authority on the
// ClientConn, which either comes from the user's dial target or through an
// authority override specified using the WithAuthority dial option. Name
// resolvers can specify a per-address override for the serverName through the
// resolver.Address.ServerName field which is used only if the WithAuthority
// dial option was not used. The rationale is that per-address authority
// overrides specified by the name resolver can represent a security risk, while
// an override specified by the user is more dependable since they probably know