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libcsdr.c
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libcsdr.c
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/*
This software is part of libcsdr, a set of simple DSP routines for
Software Defined Radio.
Copyright (c) 2014, Andras Retzler <randras@sdr.hu>
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of the copyright holder nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL ANDRAS RETZLER BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdio.h>
#include <time.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <limits.h>
#include "libcsdr.h"
#include "predefined.h"
#include <assert.h>
#include <stdarg.h>
/*
_ _ __ _ _
(_) | | / _| | | (_)
__ ___ _ __ __| | _____ __ | |_ _ _ _ __ ___| |_ _ ___ _ __ ___
\ \ /\ / / | '_ \ / _` |/ _ \ \ /\ / / | _| | | | '_ \ / __| __| |/ _ \| '_ \/ __|
\ V V /| | | | | (_| | (_) \ V V / | | | |_| | | | | (__| |_| | (_) | | | \__ \
\_/\_/ |_|_| |_|\__,_|\___/ \_/\_/ |_| \__,_|_| |_|\___|\__|_|\___/|_| |_|___/
*/
#define MFIRDES_GWS(NAME) \
if(!strcmp( #NAME , input )) return WINDOW_ ## NAME;
window_t firdes_get_window_from_string(char* input)
{
MFIRDES_GWS(BOXCAR);
MFIRDES_GWS(BLACKMAN);
MFIRDES_GWS(HAMMING);
return WINDOW_DEFAULT;
}
#define MFIRDES_GSW(NAME) \
if(window == WINDOW_ ## NAME) return #NAME;
char* firdes_get_string_from_window(window_t window)
{
MFIRDES_GSW(BOXCAR);
MFIRDES_GSW(BLACKMAN);
MFIRDES_GSW(HAMMING);
return "INVALID";
}
float firdes_wkernel_blackman(float rate)
{
//Explanation at Chapter 16 of dspguide.com, page 2
//Blackman window has better stopband attentuation and passband ripple than Hamming, but it has slower rolloff.
rate=0.5+rate/2;
return 0.42-0.5*cos(2*PI*rate)+0.08*cos(4*PI*rate);
}
float firdes_wkernel_hamming(float rate)
{
//Explanation at Chapter 16 of dspguide.com, page 2
//Hamming window has worse stopband attentuation and passband ripple than Blackman, but it has faster rolloff.
rate=0.5+rate/2;
return 0.54-0.46*cos(2*PI*rate);
}
float firdes_wkernel_boxcar(float rate)
{ //"Dummy" window kernel, do not use; an unwindowed FIR filter may have bad frequency response
return 1.0;
}
float (*firdes_get_window_kernel(window_t window))(float)
{
if(window==WINDOW_HAMMING) return firdes_wkernel_hamming;
else if(window==WINDOW_BLACKMAN) return firdes_wkernel_blackman;
else if(window==WINDOW_BOXCAR) return firdes_wkernel_boxcar;
else return firdes_get_window_kernel(WINDOW_DEFAULT);
}
/*
______ _____ _____ __ _ _ _ _ _
| ____|_ _| __ \ / _(_) | | | | (_)
| |__ | | | |__) | | |_ _| | |_ ___ _ __ __| | ___ ___ _ __ _ _ __
| __| | | | _ / | _| | | __/ _ \ '__| / _` |/ _ \/ __| |/ _` | '_ \
| | _| |_| | \ \ | | | | | || __/ | | (_| | __/\__ \ | (_| | | | |
|_| |_____|_| \_\ |_| |_|_|\__\___|_| \__,_|\___||___/_|\__, |_| |_|
__/ |
|___/
*/
void normalize_fir_f(float* input, float* output, int length)
{
//Normalize filter kernel
float sum=0;
for(int i=0;i<length;i++) //@normalize_fir_f: normalize pass 1
sum+=input[i];
for(int i=0;i<length;i++) //@normalize_fir_f: normalize pass 2
output[i]=input[i]/sum;
}
void firdes_lowpass_f(float *output, int length, float cutoff_rate, window_t window)
{ //Generates symmetric windowed sinc FIR filter real taps
// length should be odd
// cutoff_rate is (cutoff frequency/sampling frequency)
//Explanation at Chapter 16 of dspguide.com
int middle=length/2;
float temp;
float (*window_function)(float) = firdes_get_window_kernel(window);
output[middle]=2*PI*cutoff_rate*window_function(0);
for(int i=1; i<=middle; i++) //@@firdes_lowpass_f: calculate taps
{
output[middle-i]=output[middle+i]=(sin(2*PI*cutoff_rate*i)/i)*window_function((float)i/middle);
//printf("%g %d %d %d %d | %g\n",output[middle-i],i,middle,middle+i,middle-i,sin(2*PI*cutoff_rate*i));
}
normalize_fir_f(output,output,length);
}
void firdes_bandpass_c(complexf *output, int length, float lowcut, float highcut, window_t window)
{
//To generate a complex filter:
// 1. we generate a real lowpass filter with a bandwidth of highcut-lowcut
// 2. we shift the filter taps spectrally by multiplying with e^(j*w), so we get complex taps
//(tnx HA5FT)
float* realtaps = (float*)malloc(sizeof(float)*length);
firdes_lowpass_f(realtaps, length, (highcut-lowcut)/2, window);
float filter_center=(highcut+lowcut)/2;
float phase=0, sinval, cosval;
for(int i=0; i<length; i++) //@@firdes_bandpass_c
{
cosval=cos(phase);
sinval=sin(phase);
phase+=2*PI*filter_center;
while(phase>2*PI) phase-=2*PI; //@@firdes_bandpass_c
while(phase<0) phase+=2*PI;
iof(output,i)=cosval*realtaps[i];
qof(output,i)=sinval*realtaps[i];
//output[i] := realtaps[i] * e^j*w
}
}
int firdes_filter_len(float transition_bw)
{
int result=4.0/transition_bw;
if (result%2==0) result++; //number of symmetric FIR filter taps should be odd
return result;
}
/*
_____ _____ _____ __ _ _
| __ \ / ____| __ \ / _| | | (_)
| | | | (___ | |__) | | |_ _ _ _ __ ___| |_ _ ___ _ __ ___
| | | |\___ \| ___/ | _| | | | '_ \ / __| __| |/ _ \| '_ \/ __|
| |__| |____) | | | | | |_| | | | | (__| |_| | (_) | | | \__ \
|_____/|_____/|_| |_| \__,_|_| |_|\___|\__|_|\___/|_| |_|___/
*/
float shift_math_cc(complexf *input, complexf* output, int input_size, float rate, float starting_phase)
{
rate*=2;
//Shifts the complex spectrum. Basically a complex mixer. This version uses cmath.
float phase=starting_phase;
float phase_increment=rate*PI;
float cosval, sinval;
for(int i=0;i<input_size; i++) //@shift_math_cc
{
cosval=cos(phase);
sinval=sin(phase);
//we multiply two complex numbers.
//how? enter this to maxima (software) for explanation:
// (a+b*%i)*(c+d*%i), rectform;
iof(output,i)=cosval*iof(input,i)-sinval*qof(input,i);
qof(output,i)=sinval*iof(input,i)+cosval*qof(input,i);
phase+=phase_increment;
while(phase>2*PI) phase-=2*PI; //@shift_math_cc: normalize phase
while(phase<0) phase+=2*PI;
}
return phase;
}
shift_table_data_t shift_table_init(int table_size)
{
//RTODO
shift_table_data_t output;
output.table=(float*)malloc(sizeof(float)*table_size);
output.table_size=table_size;
for(int i=0;i<table_size;i++)
{
output.table[i]=sin(((float)i/table_size)*(PI/2));
}
return output;
}
void shift_table_deinit(shift_table_data_t table_data)
{
free(table_data.table);
}
float shift_table_cc(complexf* input, complexf* output, int input_size, float rate, shift_table_data_t table_data, float starting_phase)
{
//RTODO
rate*=2;
//Shifts the complex spectrum. Basically a complex mixer. This version uses a pre-built sine table.
float phase=starting_phase;
float phase_increment=rate*PI;
float cosval, sinval;
for(int i=0;i<input_size; i++) //@shift_math_cc
{
int sin_index, cos_index, temp_index, sin_sign, cos_sign;
//float vphase=fmodf(phase,PI/2); //between 0 and 90deg
int quadrant=phase/(PI/2); //between 0 and 3
float vphase=phase-quadrant*(PI/2);
sin_index=(vphase/(PI/2))*table_data.table_size;
cos_index=table_data.table_size-1-sin_index;
if(quadrant&1) //in quadrant 1 and 3
{
temp_index=sin_index;
sin_index=cos_index;
cos_index=temp_index;
}
sin_sign=(quadrant>1)?-1:1; //in quadrant 2 and 3
cos_sign=(quadrant&&quadrant<3)?-1:1; //in quadrant 1 and 2
sinval=sin_sign*table_data.table[sin_index];
cosval=cos_sign*table_data.table[cos_index];
//we multiply two complex numbers.
//how? enter this to maxima (software) for explanation:
// (a+b*%i)*(c+d*%i), rectform;
iof(output,i)=cosval*iof(input,i)-sinval*qof(input,i);
qof(output,i)=sinval*iof(input,i)+cosval*qof(input,i);
phase+=phase_increment;
while(phase>2*PI) phase-=2*PI; //@shift_math_cc: normalize phase
while(phase<0) phase+=2*PI;
}
return phase;
}
shift_unroll_data_t shift_unroll_init(float rate, int size)
{
shift_unroll_data_t output;
output.phase_increment=2*rate*PI;
output.size = size;
output.dsin=(float*)malloc(sizeof(float)*size);
output.dcos=(float*)malloc(sizeof(float)*size);
float myphase = 0;
for(int i=0;i<size;i++)
{
myphase += output.phase_increment;
while(myphase>PI) myphase-=2*PI;
while(myphase<-PI) myphase+=2*PI;
output.dsin[i]=sin(myphase);
output.dcos[i]=cos(myphase);
}
return output;
}
float shift_unroll_cc(complexf *input, complexf* output, int input_size, shift_unroll_data_t* d, float starting_phase)
{
//input_size should be multiple of 4
//fprintf(stderr, "shift_addfast_cc: input_size = %d\n", input_size);
float cos_start=cos(starting_phase);
float sin_start=sin(starting_phase);
register float cos_val, sin_val;
for(int i=0;i<input_size; i++) //@shift_unroll_cc
{
cos_val = cos_start * d->dcos[i] - sin_start * d->dsin[i];
sin_val = sin_start * d->dcos[i] + cos_start * d->dsin[i];
iof(output,i)=cos_val*iof(input,i)-sin_val*qof(input,i);
qof(output,i)=sin_val*iof(input,i)+cos_val*qof(input,i);
}
starting_phase+=input_size*d->phase_increment;
while(starting_phase>PI) starting_phase-=2*PI;
while(starting_phase<-PI) starting_phase+=2*PI;
return starting_phase;
}
shift_addfast_data_t shift_addfast_init(float rate)
{
shift_addfast_data_t output;
output.phase_increment=2*rate*PI;
for(int i=0;i<4;i++)
{
output.dsin[i]=sin(output.phase_increment*(i+1));
output.dcos[i]=cos(output.phase_increment*(i+1));
}
return output;
}
#ifdef NEON_OPTS
#pragma message "Manual NEON optimizations are ON: we have a faster shift_addfast_cc now."
float shift_addfast_cc(complexf *input, complexf* output, int input_size, shift_addfast_data_t* d, float starting_phase)
{
//input_size should be multiple of 4
float cos_start[4], sin_start[4];
float cos_vals[4], sin_vals[4];
for(int i=0;i<4;i++)
{
cos_start[i] = cos(starting_phase);
sin_start[i] = sin(starting_phase);
}
float* pdcos = d->dcos;
float* pdsin = d->dsin;
register float* pinput = (float*)input;
register float* pinput_end = (float*)(input+input_size);
register float* poutput = (float*)output;
//Register map:
#define RDCOS "q0" //dcos, dsin
#define RDSIN "q1"
#define RCOSST "q2" //cos_start, sin_start
#define RSINST "q3"
#define RCOSV "q4" //cos_vals, sin_vals
#define RSINV "q5"
#define ROUTI "q6" //output_i, output_q
#define ROUTQ "q7"
#define RINPI "q8" //input_i, input_q
#define RINPQ "q9"
#define R3(x,y,z) x ", " y ", " z "\n\t"
asm volatile( //(the range of q is q0-q15)
" vld1.32 {" RDCOS "}, [%[pdcos]]\n\t"
" vld1.32 {" RDSIN "}, [%[pdsin]]\n\t"
" vld1.32 {" RCOSST "}, [%[cos_start]]\n\t"
" vld1.32 {" RSINST "}, [%[sin_start]]\n\t"
"for_addfast: vld2.32 {" RINPI "-" RINPQ "}, [%[pinput]]!\n\t" //load q0 and q1 directly from the memory address stored in pinput, with interleaving (so that we get the I samples in RINPI and the Q samples in RINPQ), also increment the memory address in pinput (hence the "!" mark)
//C version:
//cos_vals[j] = cos_start * d->dcos[j] - sin_start * d->dsin[j];
//sin_vals[j] = sin_start * d->dcos[j] + cos_start * d->dsin[j];
" vmul.f32 " R3(RCOSV, RCOSST, RDCOS) //cos_vals[i] = cos_start * d->dcos[i]
" vmls.f32 " R3(RCOSV, RSINST, RDSIN) //cos_vals[i] -= sin_start * d->dsin[i]
" vmul.f32 " R3(RSINV, RSINST, RDCOS) //sin_vals[i] = sin_start * d->dcos[i]
" vmla.f32 " R3(RSINV, RCOSST, RDSIN) //sin_vals[i] += cos_start * d->dsin[i]
//C version:
//iof(output,4*i+j)=cos_vals[j]*iof(input,4*i+j)-sin_vals[j]*qof(input,4*i+j);
//qof(output,4*i+j)=sin_vals[j]*iof(input,4*i+j)+cos_vals[j]*qof(input,4*i+j);
" vmul.f32 " R3(ROUTI, RCOSV, RINPI) //output_i = cos_vals * input_i
" vmls.f32 " R3(ROUTI, RSINV, RINPQ) //output_i -= sin_vals * input_q
" vmul.f32 " R3(ROUTQ, RSINV, RINPI) //output_q = sin_vals * input_i
" vmla.f32 " R3(ROUTQ, RCOSV, RINPQ) //output_i += cos_vals * input_q
" vst2.32 {" ROUTI "-" ROUTQ "}, [%[poutput]]!\n\t" //store the outputs in memory
//" add %[poutput],%[poutput],#32\n\t"
" vdup.32 " RCOSST ", d9[1]\n\t" // cos_start[0-3] = cos_vals[3]
" vdup.32 " RSINST ", d11[1]\n\t" // sin_start[0-3] = sin_vals[3]
" cmp %[pinput], %[pinput_end]\n\t" //if(pinput != pinput_end)
" bcc for_addfast\n\t" // then goto for_addfast
:
[pinput]"+r"(pinput), [poutput]"+r"(poutput) //output operand list -> C variables that we will change from ASM
:
[pinput_end]"r"(pinput_end), [pdcos]"r"(pdcos), [pdsin]"r"(pdsin), [sin_start]"r"(sin_start), [cos_start]"r"(cos_start) //input operand list
:
"memory", "q0", "q1", "q2", "q4", "q5", "q6", "q7", "q8", "q9", "cc" //clobber list
);
starting_phase+=input_size*d->phase_increment;
while(starting_phase>PI) starting_phase-=2*PI;
while(starting_phase<-PI) starting_phase+=2*PI;
return starting_phase;
}
#else
#if 1
#define SADF_L1(j) cos_vals_ ## j = cos_start * dcos_ ## j - sin_start * dsin_ ## j; \
sin_vals_ ## j = sin_start * dcos_ ## j + cos_start * dsin_ ## j;
#define SADF_L2(j) iof(output,4*i+j)=(cos_vals_ ## j)*iof(input,4*i+j)-(sin_vals_ ## j)*qof(input,4*i+j); \
qof(output,4*i+j)=(sin_vals_ ## j)*iof(input,4*i+j)+(cos_vals_ ## j)*qof(input,4*i+j);
float shift_addfast_cc(complexf *input, complexf* output, int input_size, shift_addfast_data_t* d, float starting_phase)
{
//input_size should be multiple of 4
//fprintf(stderr, "shift_addfast_cc: input_size = %d\n", input_size);
float cos_start=cos(starting_phase);
float sin_start=sin(starting_phase);
float register cos_vals_0, cos_vals_1, cos_vals_2, cos_vals_3,
sin_vals_0, sin_vals_1, sin_vals_2, sin_vals_3,
dsin_0 = d->dsin[0], dsin_1 = d->dsin[1], dsin_2 = d->dsin[2], dsin_3 = d->dsin[3],
dcos_0 = d->dcos[0], dcos_1 = d->dcos[1], dcos_2 = d->dcos[2], dcos_3 = d->dcos[3];
for(int i=0;i<input_size/4; i++) //@shift_addfast_cc
{
SADF_L1(0)
SADF_L1(1)
SADF_L1(2)
SADF_L1(3)
SADF_L2(0)
SADF_L2(1)
SADF_L2(2)
SADF_L2(3)
cos_start = cos_vals_3;
sin_start = sin_vals_3;
}
starting_phase+=input_size*d->phase_increment;
while(starting_phase>PI) starting_phase-=2*PI;
while(starting_phase<-PI) starting_phase+=2*PI;
return starting_phase;
}
#else
float shift_addfast_cc(complexf *input, complexf* output, int input_size, shift_addfast_data_t* d, float starting_phase)
{
//input_size should be multiple of 4
//fprintf(stderr, "shift_addfast_cc: input_size = %d\n", input_size);
float cos_start=cos(starting_phase);
float sin_start=sin(starting_phase);
float cos_vals[4], sin_vals[4];
for(int i=0;i<input_size/4; i++) //@shift_addfast_cc
{
for(int j=0;j<4;j++) //@shift_addfast_cc
{
cos_vals[j] = cos_start * d->dcos[j] - sin_start * d->dsin[j];
sin_vals[j] = sin_start * d->dcos[j] + cos_start * d->dsin[j];
}
for(int j=0;j<4;j++) //@shift_addfast_cc
{
iof(output,4*i+j)=cos_vals[j]*iof(input,4*i+j)-sin_vals[j]*qof(input,4*i+j);
qof(output,4*i+j)=sin_vals[j]*iof(input,4*i+j)+cos_vals[j]*qof(input,4*i+j);
}
cos_start = cos_vals[3];
sin_start = sin_vals[3];
}
starting_phase+=input_size*d->phase_increment;
while(starting_phase>PI) starting_phase-=2*PI;
while(starting_phase<-PI) starting_phase+=2*PI;
return starting_phase;
}
#endif
#endif
#ifdef NEON_OPTS
#pragma message "Manual NEON optimizations are ON: we have a faster fir_decimate_cc now."
//max help: http://community.arm.com/groups/android-community/blog/2015/03/27/arm-neon-programming-quick-reference
int fir_decimate_cc(complexf *input, complexf *output, int input_size, int decimation, float *taps, int taps_length)
{
//Theory: http://www.dspguru.com/dsp/faqs/multirate/decimation
//It uses real taps. It returns the number of output samples actually written.
//It needs overlapping input based on its returned value:
//number of processed input samples = returned value * decimation factor
//The output buffer should be at least input_length / 3.
// i: input index | ti: tap index | oi: output index
int oi=0;
for(int i=0; i<input_size; i+=decimation) //@fir_decimate_cc: outer loop
{
if(i+taps_length>input_size) break;
register float* pinput=(float*)&(input[i]);
register float* ptaps=taps;
register float* ptaps_end=taps+taps_length;
float quad_acciq [8];
/*
q0, q1: input signal I sample and Q sample
q2: taps
q4, q5: accumulator for I branch and Q branch (will be the output)
*/
asm volatile(
" veor q4, q4\n\t"
" veor q5, q5\n\t"
"for_fdccasm: vld2.32 {q0-q1}, [%[pinput]]!\n\t" //load q0 and q1 directly from the memory address stored in pinput, with interleaving (so that we get the I samples in q0 and the Q samples in q1), also increment the memory address in pinput (hence the "!" mark) //http://community.arm.com/groups/processors/blog/2010/03/17/coding-for-neon--part-1-load-and-stores
" vld1.32 {q2}, [%[ptaps]]!\n\t"
" vmla.f32 q4, q0, q2\n\t" //quad_acc_i += quad_input_i * quad_taps_1 //http://stackoverflow.com/questions/3240440/how-to-use-the-multiply-and-accumulate-intrinsics-in-arm-cortex-a8 //http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0489e/CIHEJBIE.html
" vmla.f32 q5, q1, q2\n\t" //quad_acc_q += quad_input_q * quad_taps_1
" cmp %[ptaps], %[ptaps_end]\n\t" //if(ptaps != ptaps_end)
" bcc for_fdccasm\n\t" // then goto for_fdcasm
" vst1.32 {q4}, [%[quad_acci]]\n\t" //if the loop is finished, store the two accumulators in memory
" vst1.32 {q5}, [%[quad_accq]]\n\t"
:
[pinput]"+r"(pinput), [ptaps]"+r"(ptaps) //output operand list
:
[ptaps_end]"r"(ptaps_end), [quad_acci]"r"(quad_acciq), [quad_accq]"r"(quad_acciq+4) //input operand list
:
"memory", "q0", "q1", "q2", "q4", "q5", "cc" //clobber list
);
//original for loops for reference:
//for(int ti=0; ti<taps_length; ti++) acci += (iof(input,i+ti)) * taps[ti]; //@fir_decimate_cc: i loop
//for(int ti=0; ti<taps_length; ti++) accq += (qof(input,i+ti)) * taps[ti]; //@fir_decimate_cc: q loop
//for(int n=0;n<8;n++) fprintf(stderr, "\n>> [%d] %g \n", n, quad_acciq[n]);
iof(output,oi)=quad_acciq[0]+quad_acciq[1]+quad_acciq[2]+quad_acciq[3]; //we're still not ready, as we have to add up the contents of a quad accumulator register to get a single accumulated value
qof(output,oi)=quad_acciq[4]+quad_acciq[5]+quad_acciq[6]+quad_acciq[7];
oi++;
}
return oi;
}
#else
int fir_decimate_cc(complexf *input, complexf *output, int input_size, int decimation, float *taps, int taps_length)
{
//Theory: http://www.dspguru.com/dsp/faqs/multirate/decimation
//It uses real taps. It returns the number of output samples actually written.
//It needs overlapping input based on its returned value:
//number of processed input samples = returned value * decimation factor
//The output buffer should be at least input_length / 3.
// i: input index | ti: tap index | oi: output index
int oi=0;
for(int i=0; i<input_size; i+=decimation) //@fir_decimate_cc: outer loop
{
if(i+taps_length>input_size) break;
float acci=0;
for(int ti=0; ti<taps_length; ti++) acci += (iof(input,i+ti)) * taps[ti]; //@fir_decimate_cc: i loop
float accq=0;
for(int ti=0; ti<taps_length; ti++) accq += (qof(input,i+ti)) * taps[ti]; //@fir_decimate_cc: q loop
iof(output,oi)=acci;
qof(output,oi)=accq;
oi++;
}
return oi;
}
#endif
/*
int fir_decimate_cc(complexf *input, complexf *output, int input_size, int decimation, float *taps, int taps_length)
{
//Theory: http://www.dspguru.com/dsp/faqs/multirate/decimation
//It uses real taps. It returns the number of output samples actually written.
//It needs overlapping input based on its returned value:
//number of processed input samples = returned value * decimation factor
//The output buffer should be at least input_length / 3.
// i: input index | ti: tap index | oi: output index
int oi=0;
for(int i=0; i<input_size; i+=decimation) //@fir_decimate_cc: outer loop
{
if(i+taps_length>input_size) break;
float acci=0;
int taps_halflength = taps_length/2;
for(int ti=0; ti<taps_halflength; ti++) acci += (iof(input,i+ti)+iof(input,i+taps_length-ti)) * taps[ti]; //@fir_decimate_cc: i loop
float accq=0;
for(int ti=0; ti<taps_halflength; ti++) accq += (qof(input,i+ti)+qof(input,i+taps_length-ti)) * taps[ti]; //@fir_decimate_cc: q loop
iof(output,oi)=acci+iof(input,i+taps_halflength)*taps[taps_halflength];
qof(output,oi)=accq+qof(input,i+taps_halflength)*taps[taps_halflength];
oi++;
}
return oi;
}
*/
int fir_interpolate_cc(complexf *input, complexf *output, int input_size, int interpolation, float *taps, int taps_length)
{
//i: input index
//oi: output index
//ti: tap index
//ti: secondary index (inside filter function)
//ip: interpolation phase (0 <= ip < interpolation)
int oi=0;
for(int i=0; i<input_size; i++) //@fir_interpolate_cc: outer loop
{
if(i*interpolation + (interpolation-1) + taps_length > input_size*interpolation) break;
for(int ip=0; ip<interpolation; ip++)
{
float acci=0;
float accq=0;
//int tistart = (interpolation-ip)%interpolation;
int tistart = (interpolation-ip); //why does this work? why don't we need the % part?
for(int ti=tistart, si=0; ti<taps_length; (ti+=interpolation), (si++)) acci += (iof(input,i+si)) * taps[ti]; //@fir_interpolate_cc: i loop
for(int ti=tistart, si=0; ti<taps_length; (ti+=interpolation), (si++)) accq += (qof(input,i+si)) * taps[ti]; //@fir_interpolate_cc: q loop
iof(output,oi)=acci;
qof(output,oi)=accq;
oi++;
}
}
return oi;
}
rational_resampler_ff_t rational_resampler_ff(float *input, float *output, int input_size, int interpolation, int decimation, float *taps, int taps_length, int last_taps_delay)
{
//Theory: http://www.dspguru.com/dsp/faqs/multirate/resampling
//oi: output index, i: tap index
int output_size=input_size*interpolation/decimation;
int oi;
int startingi, delayi;
//fprintf(stderr,"rational_resampler_ff | interpolation = %d | decimation = %d\ntaps_length = %d | input_size = %d | output_size = %d | last_taps_delay = %d\n",interpolation,decimation,taps_length,input_size,output_size,last_taps_delay);
for (oi=0; oi<output_size; oi++) //@rational_resampler_ff (outer loop)
{
float acc=0;
startingi=(oi*decimation+interpolation-1-last_taps_delay)/interpolation; //index of first input item to apply FIR on
//delayi=startingi*interpolation-oi*decimation; //delay on FIR taps
delayi=(last_taps_delay+startingi*interpolation-oi*decimation)%interpolation; //delay on FIR taps
if(startingi+taps_length/interpolation+1>input_size) break; //we can't compute the FIR filter to some input samples at the end
//fprintf(stderr,"outer loop | oi = %d | startingi = %d | taps delay = %d\n",oi,startingi,delayi);
for(int i=0; i<(taps_length-delayi)/interpolation; i++) //@rational_resampler_ff (inner loop)
{
//fprintf(stderr,"inner loop | input index = %d | tap index = %d | acc = %g\n",startingi+ii,i,acc);
acc+=input[startingi+i]*taps[delayi+i*interpolation];
}
output[oi]=acc*interpolation;
}
rational_resampler_ff_t d;
d.input_processed=startingi;
d.output_size=oi;
d.last_taps_delay=delayi;
return d;
}
/*
The greatest challenge in resampling is figuring out which tap should be applied to which sample.
Typical test patterns for rational_resampler_ff:
interpolation = 3, decimation = 1
values of [oi, startingi, taps delay] in the outer loop should be:
0 0 0
1 1 2
2 1 1
3 1 0
4 2 2
5 2 1
interpolation = 3, decimation = 2
values of [oi, startingi, taps delay] in the outer loop should be:
0 0 0
1 1 1
2 2 2
3 2 0
4 3 1
5 4 2
*/
void rational_resampler_get_lowpass_f(float* output, int output_size, int interpolation, int decimation, window_t window)
{
//See 4.1.6 at: http://www.dspguru.com/dsp/faqs/multirate/resampling
float cutoff_for_interpolation=1.0/interpolation;
float cutoff_for_decimation=1.0/decimation;
float cutoff = (cutoff_for_interpolation<cutoff_for_decimation)?cutoff_for_interpolation:cutoff_for_decimation; //get the lower
firdes_lowpass_f(output, output_size, cutoff/2, window);
}
float inline fir_one_pass_ff(float* input, float* taps, int taps_length)
{
float acc=0;
for(int i=0;i<taps_length;i++) acc+=taps[i]*input[i]; //@fir_one_pass_ff
return acc;
}
old_fractional_decimator_ff_t old_fractional_decimator_ff(float* input, float* output, int input_size, float rate, float *taps, int taps_length, old_fractional_decimator_ff_t d)
{
if(rate<=1.0) return d; //sanity check, can't decimate <=1.0
//This routine can handle floating point decimation rates.
//It linearly interpolates between two samples that are taken into consideration from the filtered input.
int oi=0;
int index_high;
float where=d.remain;
float result_high, result_low;
if(where==0.0) //in the first iteration index_high may be zero (so using the item index_high-1 would lead to invalid memory access).
{
output[oi++]=fir_one_pass_ff(input,taps,taps_length);
where+=rate;
}
int previous_index_high=-1;
//we optimize to calculate ceilf(where) only once every iteration, so we do it here:
for(;(index_high=ceilf(where))+taps_length<input_size;where+=rate) //@fractional_decimator_ff
{
if(previous_index_high==index_high-1) result_low=result_high; //if we step less than 2.0 then we do already have the result for the FIR filter for that index
else result_low=fir_one_pass_ff(input+index_high-1,taps,taps_length);
result_high=fir_one_pass_ff(input+index_high,taps,taps_length);
float register rate_between_samples=where-index_high+1;
output[oi++]=result_low*(1-rate_between_samples)+result_high*rate_between_samples;
previous_index_high=index_high;
}
d.input_processed=index_high-1;
d.remain=where-d.input_processed;
d.output_size=oi;
return d;
}
fractional_decimator_ff_t fractional_decimator_ff_init(float rate, int num_poly_points, float* taps, int taps_length)
{
fractional_decimator_ff_t d;
d.num_poly_points = num_poly_points&~1; //num_poly_points needs to be even!
d.poly_precalc_denomiator = (float*)malloc(d.num_poly_points*sizeof(float));
//x0..x3
//-1,0,1,2
//-(4/2)+1
//x0..x5
//-2,-1,0,1,2,3
d.xifirst=-(num_poly_points/2)+1, d.xilast=num_poly_points/2;
int id = 0; //index in poly_precalc_denomiator
for(int xi=d.xifirst;xi<=d.xilast;xi++)
{
d.poly_precalc_denomiator[id]=1;
for(int xj=d.xifirst;xj<=d.xilast;xj++)
{
if(xi!=xj) d.poly_precalc_denomiator[id] *= (xi-xj); //poly_precalc_denomiator could be integer as well. But that would later add a necessary conversion.
}
id++;
}
d.where=-d.xifirst;
d.coeffs_buf=(float*)malloc(d.num_poly_points*sizeof(float));
d.filtered_buf=(float*)malloc(d.num_poly_points*sizeof(float));
//d.last_inputs_circbuf = (float)malloc(d.num_poly_points*sizeof(float));
//d.last_inputs_startsat = 0;
//d.last_inputs_samplewhere = -1;
//for(int i=0;i<num_poly_points; i++) d.last_inputs_circbuf[i] = 0;
d.rate = rate;
d.taps = taps;
d.taps_length = taps_length;
d.input_processed = 0;
return d;
}
#define DEBUG_ASSERT 1
void fractional_decimator_ff(float* input, float* output, int input_size, fractional_decimator_ff_t* d)
{
//This routine can handle floating point decimation rates.
//It applies polynomial interpolation to samples that are taken into consideration from a pre-filtered input.
//The pre-filter can be switched off by applying taps=NULL.
//fprintf(stderr, "drate=%f\n", d->rate);
if(DEBUG_ASSERT) assert(d->rate > 1.0);
if(DEBUG_ASSERT) assert(d->where >= -d->xifirst);
int oi=0; //output index
int index_high;
#define FD_INDEX_LOW (index_high-1)
//we optimize to calculate ceilf(where) only once every iteration, so we do it here:
for(;(index_high=ceilf(d->where))+d->num_poly_points+d->taps_length<input_size;d->where+=d->rate) //@fractional_decimator_ff
{
//d->num_poly_points above is theoretically more than we could have here, but this makes the spectrum look good
int sxifirst = FD_INDEX_LOW + d->xifirst;
int sxilast = FD_INDEX_LOW + d->xilast;
if(d->taps)
for(int wi=0;wi<d->num_poly_points;wi++) d->filtered_buf[wi] = fir_one_pass_ff(input+FD_INDEX_LOW+wi, d->taps, d->taps_length);
else
for(int wi=0;wi<d->num_poly_points;wi++) d->filtered_buf[wi] = *(input+FD_INDEX_LOW+wi);
int id=0;
float xwhere = d->where - FD_INDEX_LOW;
for(int xi=d->xifirst;xi<=d->xilast;xi++)
{
d->coeffs_buf[id]=1;
for(int xj=d->xifirst;xj<=d->xilast;xj++)
{
if(xi!=xj) d->coeffs_buf[id] *= (xwhere-xj);
}
id++;
}
float acc = 0;
for(int i=0;i<d->num_poly_points;i++)
{
acc += (d->coeffs_buf[i]/d->poly_precalc_denomiator[i])*d->filtered_buf[i]; //(xnom/xden)*yn
}
output[oi++]=acc;
}
d->input_processed = FD_INDEX_LOW + d->xifirst;
d->where -= d->input_processed;
d->output_size = oi;
}
/*
* Some notes to myself on the circular buffer I wanted to implement here:
int last_input_samplewhere_shouldbe = (index_high-1)+xifirst;
int last_input_offset = last_input_samplewhere_shouldbe - d->last_input_samplewhere;
if(last_input_offset < num_poly_points)
{
//if we can move the last_input circular buffer, we move, and add the new samples at the end
d->last_inputs_startsat += last_input_offset;
d->last_inputs_startsat %= num_poly_points;
int num_copied_samples = 0;
for(int i=0; i<last_input_offset; i++)
{
d->last_inputs_circbuf[i]=
}
d->last_input_samplewhere = d->las
}
However, I think I should just rather do a continuous big buffer.
*/
void apply_fir_fft_cc(FFT_PLAN_T* plan, FFT_PLAN_T* plan_inverse, complexf* taps_fft, complexf* last_overlap, int overlap_size)
{
//use the overlap & add method for filtering
//calculate FFT on input buffer
fft_execute(plan);
//multiply the filter and the input
complexf* in = plan->output;
complexf* out = plan_inverse->input;
for(int i=0;i<plan->size;i++) //@apply_fir_fft_cc: multiplication
{
iof(out,i)=iof(in,i)*iof(taps_fft,i)-qof(in,i)*qof(taps_fft,i);
qof(out,i)=iof(in,i)*qof(taps_fft,i)+qof(in,i)*iof(taps_fft,i);
}
//calculate inverse FFT on multiplied buffer
fft_execute(plan_inverse);
//add the overlap of the previous segment
complexf* result = plan_inverse->output;
for(int i=0;i<plan->size;i++) //@apply_fir_fft_cc: normalize by fft_size
{
iof(result,i)/=plan->size;
qof(result,i)/=plan->size;
}
for(int i=0;i<overlap_size;i++) //@apply_fir_fft_cc: add overlap
{
iof(result,i)=iof(result,i)+iof(last_overlap,i);
qof(result,i)=qof(result,i)+qof(last_overlap,i);
}
}
/*
__ __ _ _ _ _
/\ | \/ | | | | | | | | |
/ \ | \ / | __| | ___ _ __ ___ ___ __| |_ _| | __ _| |_ ___ _ __ ___
/ /\ \ | |\/| | / _` |/ _ \ '_ ` _ \ / _ \ / _` | | | | |/ _` | __/ _ \| '__/ __|
/ ____ \| | | | | (_| | __/ | | | | | (_) | (_| | |_| | | (_| | || (_) | | \__ \
/_/ \_\_| |_| \__,_|\___|_| |_| |_|\___/ \__,_|\__,_|_|\__,_|\__\___/|_| |___/
*/
void amdemod_cf(complexf* input, float *output, int input_size)
{
//@amdemod: i*i+q*q
for (int i=0; i<input_size; i++)
{
output[i]=iof(input,i)*iof(input,i)+qof(input,i)*qof(input,i);
}
//@amdemod: sqrt
for (int i=0; i<input_size; i++)
{
output[i]=sqrt(output[i]);
}
}
void amdemod_estimator_cf(complexf* input, float *output, int input_size, float alpha, float beta)
{
//concept is explained here:
//http://www.dspguru.com/dsp/tricks/magnitude-estimator
//default: optimize for min RMS error
if(alpha==0)
{
alpha=0.947543636291;
beta=0.392485425092;
}
//@amdemod_estimator
for (int i=0; i<input_size; i++)
{
float abs_i=iof(input,i);
if(abs_i<0) abs_i=-abs_i;
float abs_q=qof(input,i);
if(abs_q<0) abs_q=-abs_q;
float max_iq=abs_i;
if(abs_q>max_iq) max_iq=abs_q;
float min_iq=abs_i;
if(abs_q<min_iq) min_iq=abs_q;
output[i]=alpha*max_iq+beta*min_iq;
}
}
dcblock_preserve_t dcblock_ff(float* input, float* output, int input_size, float a, dcblock_preserve_t preserved)
{
//after AM demodulation, a DC blocking filter should be used to remove the DC component from the signal.
//Concept: http://peabody.sapp.org/class/dmp2/lab/dcblock/
//output size equals to input_size;
//preserve can be initialized to zero on first run.
if(a==0) a=0.999; //default value, simulate in octave: freqz([1 -1],[1 -0.99])
output[0]=input[0]-preserved.last_input+a*preserved.last_output;
for(int i=1; i<input_size; i++) //@dcblock_f
{
output[i]=input[i]-input[i-1]+a*output[i-1];
}
preserved.last_input=input[input_size-1];
preserved.last_output=output[input_size-1];
return preserved;
}
float fastdcblock_ff(float* input, float* output, int input_size, float last_dc_level)
{
//this DC block filter does moving average block-by-block.
//this is the most computationally efficient
//input and output buffer is allowed to be the same
//http://www.digitalsignallabs.com/dcblock.pdf
float avg=0.0;
for(int i=0;i<input_size;i++) //@fastdcblock_ff: calculate block average
{
avg+=input[i];
}
avg/=input_size;
float avgdiff=avg-last_dc_level;
//DC removal level will change lineraly from last_dc_level to avg.
for(int i=0;i<input_size;i++) //@fastdcblock_ff: remove DC component
{
float dc_removal_level=last_dc_level+avgdiff*((float)i/input_size);
output[i]=input[i]-dc_removal_level;
}
return avg;
}
//#define FASTAGC_MAX_GAIN (65e3)
#define FASTAGC_MAX_GAIN 50
void fastagc_ff(fastagc_ff_t* input, float* output)
{
//Gain is processed on blocks of samples.
//You have to supply three blocks of samples before the first block comes out.
//AGC reaction speed equals input_size*samp_rate*2
//The algorithm calculates target gain at the end of the first block out of the peak value of all the three blocks.
//This way the gain change can easily react if there is any peak in the third block.
//Pros: can be easily speeded up with loop vectorization, easy to implement
//Cons: needs 3 buffers, dos not behave similarly to real AGC circuits
//Get the peak value of new input buffer
float peak_input=0;
for(int i=0;i<input->input_size;i++) //@fastagc_ff: peak search
{
float val=fabs(input->buffer_input[i]);
if(val>peak_input) peak_input=val;
}
//Determine the maximal peak out of the three blocks
float target_peak=peak_input;
if(target_peak<input->peak_2) target_peak=input->peak_2;
if(target_peak<input->peak_1) target_peak=input->peak_1;
//we change the gain linearly on the apply_block from the last_gain to target_gain.
float target_gain=input->reference/target_peak;
if(target_gain>FASTAGC_MAX_GAIN) target_gain=FASTAGC_MAX_GAIN;
//fprintf(stderr, "target_gain: %g\n",target_gain);
for(int i=0;i<input->input_size;i++) //@fastagc_ff: apply gain
{
float rate=(float)i/input->input_size;
float gain=input->last_gain*(1.0-rate)+target_gain*rate;
output[i]=input->buffer_1[i]*gain;
}
//Shift the three buffers
float* temp_pointer=input->buffer_1;
input->buffer_1=input->buffer_2;
input->peak_1=input->peak_2;
input->buffer_2=input->buffer_input;
input->peak_2=peak_input;
input->buffer_input=temp_pointer;
input->last_gain=target_gain;
//fprintf(stderr,"target_gain=%g\n", target_gain);
}
/*
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