You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
./VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation ./stencil_chain/stencil_chain_process ./stencil_chain/rgb.png 10 out.png
VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286(ERROR / SPEC): msgNum: 1418532464 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286 ] Object 0: handle = 0x11f04dc18, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x548d1670 | vkCreatePipelineLayout(): setLayoutCount (32) exceeds physical device maxBoundDescriptorSets limit (8). The Vulkan spec states: setLayoutCount must be less than or equal to VkPhysicalDeviceLimits::maxBoundDescriptorSets (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-setLayoutCount-00286)
Objects: 1
[0] 0x11f04dc18, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-descriptorType-03017(ERROR / SPEC): msgNum: -1565019798 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-descriptorType-03017 ] Object 0: handle = 0x11f04dc18, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xa2b7b16a | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (32) exceeds device maxPerStageDescriptorUniformBuffers limit (31). The Vulkan spec states: The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-descriptorType-03017)
Objects: 1
[0] 0x11f04dc18, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-descriptorType-03018(ERROR / SPEC): msgNum: -181011681 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-descriptorType-03018 ] Object 0: handle = 0x11f04dc18, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf535fb1f | vkCreatePipelineLayout(): max per-stage storage buffer bindings count (64) exceeds device maxPerStageDescriptorStorageBuffers limit (31). The Vulkan spec states: The total number of descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceLimits::maxPerStageDescriptorStorageBuffers (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-descriptorType-03018)
Objects: 1
[0] 0x11f04dc18, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-descriptorType-03023(ERROR / SPEC): msgNum: -227882531 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-descriptorType-03023 ] Object 0: handle = 0x11f04dc18, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf26ac9dd | vkCreatePipelineLayout(): max per-stage uniform buffer bindings count (32) exceeds device maxPerStageDescriptorUpdateAfterBindUniformBuffers limit (31). The Vulkan spec states: The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER and VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindUniformBuffers (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-descriptorType-03023)
Objects: 1
[0] 0x11f04dc18, type: 3, name: NULL
VUID-VkPipelineLayoutCreateInfo-descriptorType-03024(ERROR / SPEC): msgNum: -349439268 - Validation Error: [ VUID-VkPipelineLayoutCreateInfo-descriptorType-03024 ] Object 0: handle = 0x11f04dc18, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xeb2bfadc | vkCreatePipelineLayout(): max per-stage storage buffer bindings count (64) exceeds device maxPerStageDescriptorUpdateAfterBindStorageBuffers limit (31). The Vulkan spec states: The total number of descriptors with a descriptorType of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER and VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC accessible to any given shader stage across all elements of pSetLayouts must be less than or equal to VkPhysicalDeviceDescriptorIndexingProperties::maxPerStageDescriptorUpdateAfterBindStorageBuffers (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-VkPipelineLayoutCreateInfo-descriptorType-03024)
Objects: 1
[0] 0x11f04dc18, type: 3, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
VUID-RuntimeSpirv-Workgroup-06530(ERROR / SPEC): msgNum: -1405964136 - Validation Error: [ VUID-RuntimeSpirv-Workgroup-06530 ] Object 0: handle = 0xfab64d0000000002, type = VK_OBJECT_TYPE_SHADER_MODULE; | MessageID = 0xac32b098 | Shader uses 65536 bytes of shared memory, more than allowed by physicalDeviceLimits::maxComputeSharedMemorySize (32768) The Vulkan spec states: The sum of size in bytes for variables and padding in the Workgroup storage class in the GLCompute {ExecutionModel} must be less than or equal to maxComputeSharedMemorySize (https://vulkan.lunarg.com/doc/view/1.3.231.1/mac/1.3-extensions/vkspec.html#VUID-RuntimeSpirv-Workgroup-06530)
Objects: 1
[0] 0xfab64d0000000002, type: 15, name: NULL
[mvk-error] VK_ERROR_INITIALIZATION_FAILED: Shader library compile failed (Error code 3):
program_source:630:151: error: 'buffer' attribute parameter is out of bounds: must be between 0 and 30
kernel void _kernel_stage_10_s0_y_y_block_id_y(constant k11_args_struct& k11_args_var [[buffer(30)]], device k11_buffer_block1& k11_stage_10 [[buffer(31)]], device k11_buffer_block2& k11_stage_9 [[buffer(32)]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]])
^
program_source:630:205: error: 'buffer' attribute parameter is out of bounds: must be between 0 and 30
kernel void _kernel_stage_10_s0_y_y_block_id_y(constant k11_args_struct& k11_args_var [[buffer(30)]], device k11_buffer_block1& k11_stage_10 [[buffer(31)]], device k11_buffer_block2& k11_stage_9 [[buffer(32)]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]])
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: