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CompactSplashPotionMessage.kt
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CompactSplashPotionMessage.kt
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package at.hannibal2.skyhanni.features.chat
import at.hannibal2.skyhanni.SkyHanniMod
import at.hannibal2.skyhanni.events.LorenzChatEvent
import at.hannibal2.skyhanni.skyhannimodule.SkyHanniModule
import at.hannibal2.skyhanni.utils.ChatUtils
import at.hannibal2.skyhanni.utils.LorenzUtils
import at.hannibal2.skyhanni.utils.RegexUtils.groupOrNull
import at.hannibal2.skyhanni.utils.RegexUtils.matchMatcher
import at.hannibal2.skyhanni.utils.StringUtils.cleanPlayerName
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
@SkyHanniModule
object CompactSplashPotionMessage {
private val config get() = SkyHanniMod.feature.chat.compactPotionMessages
private val potionEffectPatternList = listOf(
"§a§lBUFF! §fYou were splashed by (?<playerName>.*) §fwith §r(?<effectName>.*)§r§f! Press TAB or type /effects to view your active effects!".toPattern(),
"§a§lBUFF! §fYou have gained §r(?<effectName>.*)§r§f! Press TAB or type /effects to view your active effects!".toPattern(),
"§a§lBUFF! §fYou splashed yourself with §r(?<effectName>.*)§r§f! Press TAB or type /effects to view your active effects!".toPattern(),
// Fix for Hypixel having a different message for Poisoned Candy.
// Did not make the first pattern optional to prevent conflicts with Dungeon Buffs/other things
"§a§lBUFF! §fYou have gained §r(?<effectName>§2Poisoned Candy I)§r§f!".toPattern(),
"§a§lBUFF! §fYou splashed yourself with §r(?<effectName>§2Poisoned Candy I)§r§f!".toPattern(),
"§a§lBUFF! §fYou were splashed by (?<playerName>.*) §fwith §r(?<effectName>§2Poisoned Candy I)§r§f!".toPattern()
)
@SubscribeEvent
fun onChat(event: LorenzChatEvent) {
if (!isEnabled()) return
if (!event.message.isPotionMessage()) return
event.blockedReason = "compact_potion_effect"
}
private fun sendMessage(message: String) {
if (config.clickableChatMessage) {
ChatUtils.hoverableChat(
message,
listOf("§eClick to view your potion effects."),
"/effects",
prefix = false
)
} else {
ChatUtils.chat(message, prefix = false)
}
}
private fun String.isPotionMessage(): Boolean {
return potionEffectPatternList.any {
it.matchMatcher(this) {
val effectName = group("effectName")
// If splashed by a player, append their name.
val byPlayer = groupOrNull("playerName")?.let { player ->
val displayName = player.cleanPlayerName(displayName = true)
" §aby $displayName"
} ?: ""
sendMessage("§a§lPotion Effect! §r$effectName$byPlayer")
} != null
}
}
private fun isEnabled() = LorenzUtils.inSkyBlock && config.enabled
}