-
Notifications
You must be signed in to change notification settings - Fork 0
/
agrregation.cpp
75 lines (60 loc) · 1.24 KB
/
agrregation.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
#include<iostream>
#include<string>
using namespace std;
// Part Class
class Processor
{
private:
double ClockSpeed;
public:
Processor()
{ ClockSpeed = 3.6;}
Processor(double CS){
ClockSpeed = CS;
}
double getClockSpeed() const{
return ClockSpeed;
}
void setClockSpeed(double CS){
ClockSpeed = CS;
}
};
// Whole/Aggregate Class
class Computer{
Processor *proc;
string operatingSystem;
public:
Computer(){
operatingSystem = "Windows";
}
~Computer(){
cout << "Destructor: Computer \n" << endl;
delete proc;
}
Processor* getProcessor(){
return proc;
}
void setProcessor(Processor *p){
proc = new Processor; //deep copy
proc->setClockSpeed(p->getClockSpeed());
proc->setClockSpeed(5.0);
}
void print(){
cout << "Operating System: " << operatingSystem << endl;
cout << "Clock Speed: " << proc->getClockSpeed() << endl;
}
};
//Driver
int main()
{
Processor processor(3.6);
//starting new Scope
{
Computer PC1;
PC1.setProcessor(&processor);
PC1.print();
}
cout << "Whole Object Died out but part still exist" << endl;
cout << "Processor's Clock Speed is: " << processor.getClockSpeed() <<endl;
return 0;
}